1.3 is not any better. I'm getting crashes every few (10ish) turns too. It does seem to happen more often now that I've set autosave to save every turn. I'm not running any mods, my machine is fully patched with latest drivers. Also, if you check out GetDaved current let's play on youtube, you will find he's getting tons of crashes on end of turn too. My most recent debug.err: https://dl.dropboxusercontent.com/u/2412771/debug.err
tetious
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This is happening to me too. There are a dozen copies of one guy in particular that I keep killing. Pretty annoying.
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[BUG][1.0] Cities that get taken over via Broken Loyalties - breaks enchantments and forces reload
in FE Support
Stardock Forums
Ahh, that must be it. It was Kraxis. Thanks! I've moved my post as you suggested, though I don't have a save, alas.
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[BUG][1.0] Cities that get taken over via Broken Loyalties - breaks enchantments and forces reload
in FE Support
Stardock Forums
I had something odd happen to me. I had a city get taken without any warning or fight of any kind. I just saw it was taken, the name had been changed, and the champ and others I had parked there had been ejected. This might be a mechanic or something I don't understand... Anyway, I claimed it back without a fight by just popping my stack back in the city. But once I did, the enchantments that were on the city before it was taken were totally bugged out. The little ic
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