At release EWoM : D Civ5 : C FONV : A- End of 2010 EWoM : C Civ5 : B- FONV A Now: EWoM : B- Civ 5 : B+ (still some issues) FONV : A (played through, loved it. Will wait a year for many mods and play through again) Chris.
DocCBM
[quote who="MichaelCook" reply="601" id="2872986"] Quoting Fuzzy Logic, reply 600 That's what religious zealots do, they turn every topic into being about them and their religion. Science zealots do the same, I present this thread as evidence.[/quote] 'Science zealot' is a bit of a contradiction. If we take 'zealot' to be 'a fanatic who does not tolerate opposing views', this tends to violate the primary tennets of science. You k
OK, the game has potential, but is still in a early-mid beta state. There are definite balance issues such as : 1) Avatars and Heroes do not compare to high end stacks at all (think MOM and how the avatar's were threats to the end.) 2) Tactical combat is pointless as no manuvering, defense or tactics are necessary (biggest glass cannons always win) 3) Quests and Magic are boring with little effect on world (especially end game). <
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This game has potential...and many flaws. Big one for me is the current useless combat defense. Need to give reason for armor and edged weapons to be used. Currently, 'glass cannons' with no armor and uber maces wins the day. Sad. Need to make mages and technologies more unique to each element. Nothing wrong with 'borrowing' MOM idea with this. Need to fix the lack of information popups. I am slowly figuring things out, but these forums ha
Only your avatar and his descendants can learn spells. Pick one of your heros of appropriate sex and propose to them (it is a button in action menu) You will then have 4 children over time who will grow up able to cast spells. (Your mate is still active. If they die before any/all children are born, game over on the children. No second chance. Chris.