Mercennarius

Mercennarius

Joined Member # 6532966
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FWIW I ran the benchmark a few months back to show the core/thread usage in DX12 on my dual socket 12C/24T system. (Dual X5690s) [img]http://i.imgur.com/j6HTDUd.jpg[/img] As you can see the game definitely uses both CPUs and at least on my setup appears to be using about 18 of my 24 available threads during the benchmark.

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I'm actually using an AMD 390X and still get the stuttering in DX12. It used to not be there but after an update with the game or drivers it has been persistent for the past few weeks.

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[quote who="Frogboy" reply="11" id="3626766"] Hmm. This is interesting. I wonder if amd's new dives broke something. try this: go to settings and lower the terrain shading from high to mid and run the bm again. [/quote] Ok, I lowered the terrain shading sample from high to mid and it seemed to reduce stutter by a solid 90%! Only times it really stutters now is when the camera is at its highest altitude and there is a lot of units/action going on

15 Replies 45,220 Views

I set the affinity in Windows to only use CPU node 0 and it did not seem to have any effect and the game still stutters. The dual CPUs were never an issue in the past with this game either as i've had it running since November and only the last couple weeks did the stutter start. The only thing that seems to have made a difference so far was verifying the integrity within steam which reduced stutters about 50%. I've uninstalled and reinstalled tonight and it still stutters.

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Ok i've never verified the integrity of the game on steam before but I just tried it and the first time it failed and the second time it completed successfully. Ran the benchmark again and stutters were reduced by a solid 50+%. Still stutters but significantly improved just from verifying the integrity in steam. Whats going on? Thanks for your help!

15 Replies 45,220 Views

https://youtu.be/GpNnjpMQWlI Started this stuttering effect after the last few updates. Up until about 2 weeks ago it never had this problem and would play smooth on the same settings. If you look at the end results I am still getting 35+- FPS overall in the benchmark, but it doesn't look that way at all. I'm on the latest drivers, latest update, stock Sapphire 390X, dual X5690s. Help!

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I run 4K on my desktop but want to play the game at 1080P for better performance. The latest update forces the game to run in a small windowed box in 1080P, both "Full Screen" and "Borderless Window" mode force my native resolution of 4K. Before the update I could manually pick my resolution in the game without running in window mode. Please fix this.

2 Replies 16,474 Views

Weird. Just ran the benchmark again but this time realized I had the resolution set at 1920X1200 when I normally run the game at 1920X1080. Scaling it back to 1920X1080 fixed the stutter issue and removed 90% of the texture/shadow popping problem. Weird thing is that this time my FPS was only 39FPS at the lower resolution without the stuttering.

26 Replies 126,691 Views

Just downloaded the 1.1GB update. Ran the benchmark once and saw a huge increase in performance (37FPS vs 55FPS). BUT the shadow textures are popping in and out during the benchmark and the frames seem to have a "stutter" effect every 2 seconds. Benchmark did not crash like on the previous update though...

26 Replies 126,691 Views