hodgrid

hodgrid

Joined Member # 649021
0 Posts 2 Replies 73 Reputation

[quote]Caravans are an interesting point. They just got nerfed significantly in 1.1 but we may need to think about adjusting the system so they are worthwile but don't encourage city spam so heavily.[/quote] City spam and excessive numbers of heroes are an interrelated problem. It creates too much tedium and robs this game of strategic potential. Caravan defense is also tedious unless there is a huge strategic reason to defend. If the caravan bonus is weakened too

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For future updates to force a choice between # of cities and size of army ... How about implementing the Command concept from SINS OF A SOLAR EMPIRE? Say the starting command points are 100. Founding the first city is free, but subsequent cities would cost 10 command points each. Hiring a hero would cost 5. Getting married, say 10. Each military unit would cost 1. Command points could increase through research. Cap can be exceeded by acq

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