[quote who="LordChess" reply="24" id="3455354"] If you haven't yet, go and check out the Founder's Vault and look at the latest PDF about the Ideology Tree - some very interesting game options there depending which philosophical route you take. Would be interested in your thoughts Verenti how your collective-individualism concept might fit into the game mechanics indicated in the PDF. [/quote] Without actually coming up with a new tree, I would like to see some of the bo
Verenti
[quote who="Wintersong" reply="25" id="3455393"] Interesting thoughts. Would you consider malevolent to allow a person with HIV to have kids? Would you consider malevolent to allow a person with hemophilia to have kids? While both of those are different, I don't think that from the usual moral point of view (in some places), any of them could be considered good. Species or not. Someone please point me at someone who wanted to be born with hemophilia (and is not jok
[quote who="Wintersong" reply="22" id="3453753"] From a survival of the species point of view, working against the survival of your species (through individual or colective action) would be "evil". That includes stripping your planet of resources while not caring about the consequences for the future generations. Allowing people with diseases that can be inherited to have children would be "evil" as you allow the gene pool to weaken (I have no kids but by my own definition,
[quote who="Wintersong" reply="19" id="3453610"] Quoting Verenti, reply 8Maybe also not "malevolent" and "benevolent". It's much more interesting to not just have good and evil reskinned. It might be neater to have individualism and collectivism. So instead of "evil" you have a ruthlessly individualistic, which you would still find that focus on strength, but also on the a cult of exceptional individuals and in collectivism, you see pop growth and caring society that has the e
I concur. The boni should be not so polarising. Maybe also not "malevolent" and "benevolent". It's much more interesting to not just have good and evil reskinned. It might be neater to have individualism and collectivism. So instead of "evil" you have a ruthlessly individualistic, which you would still find that focus on strength, but also on the a cult of exceptional individuals and in collectivism, you see pop growth and caring society that has the effect of ironi
Hi, I just bought the founder's edition, because I figured after expansions it would come pretty close to that anyways, but whatever. That's not why I'm writing. I just found out my email address attached to this forum is defunct. I also notice there is no wheres to contact support for account issues. Neither is there a general support forum. Is there anyone at Stardock I could contact that could help me update my email on my account? Thanks.
See the title. Seriously, CTD on load, when a game is already running, CTD when you kill a sovereign in your territory, CTD randomly, text bleed through the menus, lack of text on the mod managed, amongst other things. Vengance Coating doesn't seem to do anything, terrible balance, often my troops move to the square with hostile pioneers and such instead of attacking, unresponsive battle controls, diplomacy screen doesn't respond promptly, sometimes the diplo screen lights up when it shouldn'
I can't wait to see how that affects gameplay.
Aesthetically, I prefer non scaling, it looks, well, stupid. But I can see the value from a design perspective of scaling, as it would allow more information to be transmited to the players, if they can see in detail their units even while zoomed out. But as a player, I say information at a glance be damned!
Am I imagining that someone said something about dungeon maps? Because I was thinking back on the dev diary that was talking about creating an old Ultima graphiced mod (free game?), and there was mention about how someone will likely make one that is based on MoM. Now a totally remade MoM would be awesome, but with Myrror, it would sort of lame (interdimentional highways are awesome.) So the question behind the question really is, will there be support for submaps? I realise it
My Most recent PnP character and his lackeys... I mean team-mates Ernst von Straß A human noble, from a aristocratic society. Master Fencer, fled after one of his machiavellian schemes went awry, ended up forming an adventuring troop, named much to his dismay the "Windriders" with a dwarven warrior-strategist named Helmut. Von Strauß gave frequently to the homeless, was gracious to the Cleric overlords of their Base City and always was willing to smo
Good Afternoon, I was playing a couple days ago and during a financial crisis I had raised my taxes too high and some of my Empire splintered away to form the Terran Confederacy. I find that rather cool, so I decided to check out to see what would happen if another Empire split, I chose the Korth Clan, and It split to form another clan starting with K. What are the rest of these "Revolter" Empires? What file are they listed in? Also, although really cool, they a
Patience, It might not even be today.