podracer691

podracer691

Joined Member # 645625
3 Posts 6 Replies 418 Reputation

One of the nastalgic aspects of Master of Magic was that each race had its own units which had different abilities. Dark Elves had warlocks and nightmares (which could fly btw), dwarves had hammerhands and golems, high elves had griffen riders, and the list goes on. That's what made the game so great, was that you could see how hundreds of different unit and spell combos interacted with each other. And on top of all that, they threw in a another Plane of Existence to co

39 Replies 110,464 Views

Because its a stupid option. Why not make some more options like "run game in color" or "run game with mouse" "run game with keyboard" I mean really, it should be given that you are gonna use the mouse and likely a keyboard. The same should be with not having the cursor scroll off the screen in one direction.

22 Replies 12,234 Views

ah I see the option entitled "Clip Cursor in Full Screen". Kind of cryptic. Also my question is, why would this need to be an option. I expect that when I run an application in full screen, my mouse would not just wander onto the other monitor. So with the option turned off, it allows for the fun benefit of being able to scroll the map in every direction except the direction where the cursor decides to go onto the second monitor. Why would someone want this as an

22 Replies 12,234 Views

To the poster about nerds using dual monitors Lol, take a look at any modern office, and home setups. And you will see many computer users run dual monitors. Also every modern video card has dual monitor jacks, jack-ass. I suppose you are one of those folks who still uses a CRT monitor, while the rest of us have moved on to LCD screens. Also, you completely missed the point of the post. The point is that they failed to catch the glitch.

22 Replies 12,234 Views

funny how flying units made it into Master of Magic in 1995 and 15 years later programmers cant make it happen in this game. LoL and higher some better programmers. MoM didnt need flying modded in or wait for a future patch either. So how long until modern turn based strategies can put flying back into games? As for flying units being immune to melee, the supposed spiritual predecessor to this game, Master of Magic, fixed that problem by having flying units

39 Replies 110,464 Views

I run dual monitors 1920x1080 and 1680x1050. The large monitor is my main screen. When I load up this game and try to scroll the edge of the map. The game cursor just goes right off my 1920x1080 display onto my 1680x1050 monitor and doesn't scroll map edge. Many people run dual monitors these days. How did the devs miss this and will there be a patch to fix it?

22 Replies 12,234 Views

I received an email along with the serial number for this game and a link to download something called ImpulseDriven, but I don't see an option to download the game from the Impulse program, once it is installed. I see an option to purchase it, but I already did that. How exactly do you download this game?

2 Replies 2,751 Views

What about a flight spell? Master of Magic had a flight enchantment. This game will be extremely unrealistic without one (even for a fantasy game).

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I read that that flying units do not exist. For example, a player could wall off his or her castle with volcano spells and units cannot fly over the volcanos. If this is true, it should be reconsidered for a fantasy game. I could not have imagined playing Master of Magic without flying units. To further add to my confusion, I have seen screen shots with dragon units. Don't they fly and why can't they fly over volcanos conjured by volcano spells? Please ex

39 Replies 110,464 Views