Kanaric

Kanaric

Joined Member # 642223
2 Posts 11 Replies 535 Reputation

I want multiplayer and a better tech tree. Maybe more specialty componeants. [b]One thing I definately would like to see is better "MOO2 style" ground combat. I hate this MOO1 style invade with colonists thing they have going now.[/b] Some people want controllable battles, that would be nice too but its not like MOO2 where you would have just one or two battles every few turns, so it would get annoying and a bad idea.

22 Replies 7,253 Views

The expansion should include more than just multiplayer for $20. I used to be against such an expansion, now i want one. Many people I know now want to play this with/against others and me. Before I didn't think that this would happen but now many people I know would enjoy a multiplayer game now that they are into the game. Frankly, as well, the game is starting to hold less and less value over the time that i play it simply because i have no friends who can play with/against me in th

249 Replies 265,577 Views

One of the "wing" ones that i use often is increadibly off. I can't use it on large designs at all due to the fact that its so noticible.

9 Replies 4,867 Views

One of the componeants i use often, one of the wings, when you put it on both sides of a ship is noticibly lower on one side no matter what you do than on the other. Especially on larger ships when you get up to huge size. I use this componeant often and find this VERY annoying. I tried tweaking with the new adjustments youcan do but that doesn't work what so ever. I find this to be incredibly annoying. I'm sure people know what i'm talking about.

0 Replies 2,276 Views

I've been wondering this for a while but really didn't bother posting about it as it didn't bother me. My problem is that the engine "flame" from ships in combat doesn't work properly. It will either not show up at all or, in some models, will show up in the exact center of the basic template or in some other wierd location. Just been wondering if this is a bug. I remember a patch added an option to turn off engine flame, why turn it off when it doesn't work in the first place? I want

0 Replies 1,973 Views

Anyone know what the limits are on downloade custom ships in metaverse? For both newly created models and ones created from componeants? I was thinking of using those babylon 5 ships but am afraid it will not let me do metaverse.

0 Replies 2,064 Views

I've had this idea for a while now since I was getting annoyed by how home systems work for custom races. Why not add a system that is in with making a custom race that allows a player to design their home starsystem within the game. I know you can do it in the XML, but even there you have to change the default. If you make a separate entry and put in the homeworld name or star name of that entry when you make a race it works like it would if you didn't even edit the XML. So obviousl

0 Replies 2,285 Views

Little bugs that nobody ever responds to when people post it. Like the engine "flare" or "vapor" now working and how city lights on planets act really strange. Those are the only bugs I notice. Also one of the "wing" modules when you put it on both sides of the ship isn't even, one is like one whole height of the wing lower than the other and it makes designs look VERY odd. Three minor bugs right their, the only one that annoys me is the bug on that wing module. That one RE

4 Replies 4,811 Views