Definitely needs to be fixed. At least for instant cast items/skills. I posted about this a while ago: http://forums.demigodthegame.com/356694 No offical response that I know of.
Talasu
I'm having this problem on Pantheon since updating. I've bought the Charm of Life twice today. I don't even like the charm of life that much. (; I can't imagine this is the intended behavior. Who is going to win 5-10 games to save up for one of the better favor items just to use it for one battle and then have to save up again?
In single player matches (both tournament and skirmish), the game will occasionally freeze for anywhere from a few seconds up to a minute, then resume just fine. In general, the delay seems to get worse the longer the match lasts. It only rarely happens in quick games, but in level 20 slogfests it gets pretty irritating. I don't seem to have this issue in multiplayer, or maybe when I do have it, I write it off as lag. Is there any information I can provide? It's not a crash, s
Perhaps not not a bug, but definitely an undesirable behavior for me. When I use the wand of speed after telling my demigod to run away, he will turn around and fight as soon as I use the wand. I assume it's canceling the move order. Is this by design? I'd think instant cast items wouldn't affect orders. It makes sense with channeled items, since you have to stop for a while to use them. Thanks!
Where were they hidden in the JPEG, anyway? (Assuming they've both been used.) I found the one in the separate text file.
I just got this one. Thanks Kend0! [quote who="Kend0" reply="6" id="2228259"]Three after A, two before F After F, before H The first loser ...[/quote]
Yeah I tried Kend0's, too. Pretty sure I solved it, but not absolutely. The message in the cart says "is either invalid or has expired." I wish it was more specific. I also PM'd landisaurus, but it's unlikely I was first, since I didn't send it until 44 minutes after his post. I won't give up!
I'm a long time Stardock supporter that is still looking for a coupon. Anyone feeling generous?
I'd be grateful for a coupon if anyone wants to make my day. (; (Note: If your member number is higher than mine, you have to give me your coupon. *) * not really
OK, thanks for the information. I have a hard time joining multiplayer, though. I'm behind a firewall I can't configure, so I can't really host. I don't have enough time for large games, can't usually find 1v1 or 3 FFAs online.
I'm trying to get all the achievements without cheating. Got everything but Archaeologist, Space Ponies and Pop Idol. I should be able to get archaeologist and space ponies at some point, but I'm stuck on Pop Idol. My current game is on a large random map. I have nearly all the planets. All the warp lanes are my color, and I still only have a culture percentage of 47 based on the graph when you quit. All of the the other players have 0. My one opponent is in danger of cultural revolt, so
I agree. Maybe ships shouldn't auto-target ships under reverie, but if the player explicitly orders units to attack it, I think the units should obey. I've found it's not very useful to kill capital ships anymore. Still not bad in the heat of a battle, but I usually turn off autocast once the enemy starts fleeing.
I think you have to limit the variables allowed for matchmaking to be practical. In Battle.net, every play got to choose a limited number of maps they didn't like, and the game randomly chose one that wasn't on any of those lists. I don't recall how it handled game speeds. If people wanted to use custom maps or non-default values for advanced options (research, artifacts, etc) they'd probably have to use the standard host/join system--I'm not suggesting it be removed. I just think a ma
I figure this might be a volume issue (not enough people playing yet to implement it) or something I just haven't figured out how to do, but I really like the "hit a button and play a game" aspect of WarCraft III online. I would like to choose the number of players/teams, a few maps I don't like and hit "search" and have it find other people who had entered compatible criteria. Hosting/joining is fine, but it's quite possible for too many people to "lurk" and not host, or too many peop
I seem to have the same issue. I can't even download GalCiv 1, which I bought flat out before I upgraded to Drengin.net.