ElGranCapitan

ElGranCapitan

Joined Member # 640941
0 Posts 11 Replies 323 Reputation

Another silly item question. I found a Capitar Spirit, +5% better loot permanent bonus, and used it and was just wondering if there was any way of double-checking the bonus. Obviously loots is not a combat stat or attribute so I can't see it there, I didn't get a trait out of it. I have the treasure hunter trait, so I was mostly wondering if the Capitar Spirit stacked with that or not.

2,228 Replies 8,549,828 Views

I have a couple more questions if you'll indulge me. OK, more like gripes, so sue me. [e digicons]^_^[/e] By way of preamble, let's see that I'm getting a bit frustrated when it comes to getting champions, especially when you're down to your last few and when it comes to getting certain classes. Not so much X D issues as vanilla ones, I know, but maybe these can be addressed via modding Thanks to both fame and finding them on the map, the nu

2,228 Replies 8,549,828 Views

If you want to capture Umberdroths be a beastlord, having my sovereign running around with an Umberdroth or two (or three or four if you're really lucky) is one of the main reasons I take that trait. Plus brilliance for the magic power. If you do that, on the quest where you can find or fight an Umberdroth it will be much higher lvl if you fight and tame it then if you get it via the quest. Although that probably is influenced by the monster lvl settings from your game,

2,228 Replies 8,549,828 Views

[quote who="Primal_Savage" reply="1305" id="3622490"] Regarding Arcane Monolith Scroll, after clicking "Yes", you need to LEFT-click the tile where you want the Arcane Monolith. Right-clicking will cancel the Spell. Most other actions not involving left-clicking the tile where you want the Arcane Monolith will likely cancel the Spell. It should work on most terrains where you can generally build an Outpost. [/quote] I still can't get the scrolls to work. <

2,228 Replies 8,549,828 Views

Hi Primal, great mod first of all. Second of all, question about faction mass effect spells. I have faction tutelage, but it only affects those champions I had when I cast it, newer champions don't get it. Is there a way to make it auto-apply to new units, or do I need to cancel and recast it? Also, are the Arcane Monolith scrolls working? Whenever I've tried to use one, the are you sure dialog box pops up, I click on yes but the dialog box sta

2,228 Replies 8,549,828 Views

[quote who="dalamb" reply="181" id="2761739"] Quoting Paul Auger, reply 180Yes, they just move around the center square square without actually entering the city if you send them to a square with other buildings in it, as any unit normally would. Does this mean you have to leave an open path, without buildings, from the environment to the center square? Or just that you need to select the center square as the final destination?[/quote] In the game I played

373 Replies 910,121 Views

[quote who="stax77" reply="176" id="2761298"] That definitely sounds like a bug. Did you try to order your caravans to enter the city through some other than center square? [/quote] Yes, they just move around the center square square without actually entering the city if you send them to a square with other buildings in it, as any unit normally would. Any idea about the foreign merchant, is he supposed to be staying in my city center, or shouldn't he

373 Replies 910,121 Views

Question about caravans. In my first game I linked all my cities to my capital to pump out silly amounts of food. No other faction traded with my capital. Second game and another faction sent a caravan to my capital first, when my caravans all showed up they just stopped and sat outside the city center. If I selected them when I moved the cursor over the city center the ... for conversation showed up, and the merchant from the other faction is in my city center, it say

373 Replies 910,121 Views