There's really no need to apologize, Sethfc, it can actually work as a nice workaround! :) I think I'll use it as a last resort only, because this feels a bit like cheating, but it is still very much appreciated! Thanks! cwg009 and Simsum, thanks alot for the tips! Regarding the hoarding of resources, and against my nature, I tried using them as much as I could, but then I got into some money problems because I over spent on soldiers, silly me :) I'
Gormoth1
Thanks for the good tips Vogar, although, again, I could really do without the references to SimCity and the snarky remarks here and there that 'spice up' your post :)
[quote who="IDMopman" reply="67" id="2734522"]It is reasonable to expect that this will be added at some time ( patch or expansion ) but for now they need to focus on the current version[/quote] That is exactly why I wanted to to raise the priority of this issue I'm having now, while they are in the process of ironing out the kinks.
Jandurin and Mtn_Man, come on, please read the entire thread and not just my first venting message, I addressed these types of responses several times already. Austinvn, I know, sorry, I was merely trying to defend myself against the flames. My apologies for that. I enjoy wars as well, but not as the only option of survival (in my opinion). Leoric12, you are not the first who says that. In fact what triggered this thread was a message I read from someone complaining that the g
Mtn_Man, [quote who="Mtn_Man" reply="57" id="2734095"] These kinds of games really aren't meant for the peaceful isolationist play style with an AI that basically sits back and lets you win at your own pace. That's what games like SimCity are for.[/quote] 1. No, I don't ask the AI to sit back and wait for me to win. Look, in other games such as Alpha Centauri and Galciv 1/2 you had ways you could detract them from attacking you, either diplomatically, economically or y
Mtn _Man, I think the problem is not just with my strategy, but with ignoring players with playstyles such as mine. What you think is a logical thinking of an everyday warmonger, which grabs things by force when he can and only talks when he can't. But that way of thinking and playing shouldn't be the only one, in my opinion.
Lancu, yeah, that'll surely help as a workaround, thanks alot! :) Keemossi, you're right, I forgot to mention that. If you go diplomatic all the way in Galciv 2, it is almost like an invincibility cheat mode, you get to do whatever you want, juggle the AI, cause them to fight each other, get millions from them for simple techs and stuff like that. But that is just that - a cheat mode. No, I prefer something else. I want it fair and square without resorting to building do
ThebigJ_A, yeah, but turtling is building large defensive walls and very strong defensive units which could take a hit or two (that what I was doing with my summoning spells, mind you), not training and maintaining and micromanaging dozens of citizens with sticks. And as Sethfc pointed out in the first page - no matter how much I stress training an army, the AI is much more effecient at it than me, because I also love building and researching and exploring. Wilson, I comple
Martialdoc, I like your point of view on the matter and the fact that you described my playstyle very accurately. I like settling and turtling more than anything. I tried your approach in a game, but it didn't work right and the AI still attacked me early on before I had anything prepared for him and we traded blows for turns and turns until I grew tired of it. Dracil, I'm wasn't demanding anything, I was expressing my frustration with this continuing issu
Spyndel, Well, the problem started because you guys used these spells offensively. I used these spells to protect my borders. Perhaps a compromise would be to have these spells early on, but prevent these summoned creatures from leaving the city borders? Nah, someone will already find a way to exploit that as well, I'm sure. There's just no way to please everyone, and that sucks.
I think I already tried that but that didn't work and the AI declared war when I had a trade route already established and I was paying him a bribe, but that was before the patch, so maybe that has changed. Hmmm...I almost never get sons and daughters, since I pick the 'Ugly' disadvantage, but perhaps I won't pick it and try playing that way. Thanks for the suggestions, I'll try 'em when I can :)
dragoaskani, yes, but to reach those winning conditions I am forced to protect my borders much more than once against aggressive AI players. Researching magic doesn't help, because it is much more slowed-down now. I am usually ganged up on much before I can research these spells, and that is on the Easy difficulty. cfehunter, I'll give you a very similar reply: you're right, but the problem is I am usually attacked much before I can even forge a single alliance
cfehunter, I agree. But what if while the warmongering AI player raised an army, I climbed up the research tree and built strong passive-defenses or I developed a good diplomacy and gathered some strong ally? What if I have a great economy and I can bribe the offender into leaving me alone? If we'll take Elemental as an example, what if I researched alot into the now-gone summoning spells and now I'm ready for him with an army of mystical beasts? These steps are no longer applicable,
Nova, I understand what you mean, but let me try a different approach to explain my point of view: I play Rome Total War. A LOT. I love basking in never ending wars there, because that is what the game is all about. There is no 'Total War' in the title for nothing. Stardock games, I believe, shouldn't be about waging endless wars and building considerable defenses, while trying to defend my land from multiple fronts because the AI considered me as a juicy target. I am looking for
[quote who="Lord Nova" reply="21" id="2733405"] All I know is I almost never build military ships for 2-4 years ingame time which made me think I was a rather passive player but apparently I'm a warmonger.[/quote] I didn't mean to imply you're a warmonger, I felt that I was under a bit of flaming and I was merely trying to defend myself a bit. Sorry. I think Sethfc best described my issue with the game: 'Anyways. I think everyone misunderstood him I
Thank you, Sethfc, your post was excellent and actually very contributing. You cheered me up, thank you. You really understand my issue. But just to add address what you've said - I wasn't trying to insult anyone, I was merely stating
Mtrixis, I disagree with your last paragraph. The entire reason I joined as a fan back in the day was becuase the first Galciv actually allowed me to win diplomatically and economically, almost as good as Alpha Centauri was. But that has changed over the years, as the games became more and more war-centric in my opinion, while leaving behind all the other grea
Lord Nova, I think you're the exact kind of fan I was referring to. You want your challenge no matter what, all the others can just 'lower the difficulty'. My issue is not with you are the fans that think like you do, my issue is with Stardock which listen and update their games according to your opinions. You could argue, but the fact that remains is that these games
Please look at my profile, I am here since 2003, I am no troll. Guys, playing on Easy or similar difficulty level just causes the AI to sit and do nothing, and say YES MASTER to everything I ask, which is not a solution to the problem. I want some challenge, but not to drown in threats and battles from the first turn. The problem is the AI, which becomes more and more combative and war-mongering and the options for peaceful resolutions are diminishing more and more as the game
Edit: Please read the entire thread before posting (or at least some of it) and not just relate to this message, as things have changed and addressed several times in it since I first started it. Thanks! I tried playing Galciv 2 with all the patches and expansions a few days ago, and I got bullied and wiped out by the AI in normal difficulty. I remember having the same issue with the first Galciv as well when I tried playing the updated version of it some time ago as well. Bra
Woohoo!!! Finally! :) Good luck, guys! Can't wait!