Mark Short

Mark Short

Joined Member # 639228
0 Posts 1 Replies 684 Reputation

In general, there appears to still be an overwhelming number of display bugs while viewing the star base detail screen. In many cases, the current resources that are being mined by the star base fail to fully display. In cases where mining star bases overlap, often times the resource is listed under the wrong star base. (but the UI seems to denote that it is already claimed by another star base?) These issues are especially noticeable when selecting star base detailed

0 Replies 5,362 Views

Another carry-over from GalCiv 3, I believe, is the frustrating ship auto-movement that runs your ships past enemies, and in some cases, directly in the middle of a horde of enemy ships, further expending all of its movement points leaving nothing to escape. (obviously, that ship will soon be destroyed by the horde...) Now, this could be addressed by manually moving each one of your ships. However, this is overly tedious and unreasonable to expect any player to have to do this.<

0 Replies 8,160 Views

In general, I find the size of the stars way too big on most viewing modes. I become especially frustrated when a ship ends up behind one and it become difficult to see it and select it due to the massive size of the neighboring star. Is there a feature or ability to scale down the rendering of the star graphics to a more manageable size?

8 Replies 38,196 Views

In general, the graphics regarding Black holes appears to be a carry over from GalCiv 3. However, in honesty, I still find them difficult to navigate around and impossible to spot. I sincerely wish the designers had chosen to update the associated graphics to include an "accretion disk" to make them a bit easier to see.

0 Replies 8,511 Views

Thanks guys, all helpful advice. Glad to know I am not the only one suffering GPU performance issues. I have forced-configured GalCiv4.exe to use the Nvidia video card. Even then, GPU performance hovers around 88%. This is not even an FPS game. Only time I see performance this bad is when game uses a C#-based graphics engine. (i.e. Unity ?). However, I don't see any unity libraries loaded. Also suspect a resource-leak, as

4 Replies 16,436 Views

Guys, Recently purchased GalCiv IV. There is a lot of good stuff in this title. A lot of the newer artwork is very crisp and looks stunning. However, the game performance, particularly involving the UI performance, is lackluster and often detracts from enjoying the game. Added to this, there is very little in terms of "Options" to allow me to disable or customize most of this. For example, just turning off Leader animations or sprite animations co

4 Replies 16,436 Views