Lovely, thanks ton for this. This should get me started on my project. Thanks lot you guys! [e digicons]:D[/e] [e digicons]:D[/e]
Evil_R99
I have another question regarding the possibility of designing an ability/spell that does different effect when targeting different races. For example, heal spell that heals the living but damage or has no effect/unable to target undead units (ally or foe). Or a reverse effect like a spell heals undead units but damages living creatures. Currently the heal spell heals undead units which I find a bit silly. Such an ability/spell creation possible? Right now I only wish to make ab
Many Thanks, I will test it out and see how it goes [e digicons]\o/[/e]
If not possible for existing Sovereign, at least I would like to make it possible to Custom Sovereigns. I think it is possible to add a unique custom path at the beginning of custom Sovereign creation using the "Custom Sovereign Creation Path Picker Mod". And to make it unavailable to others I can try removing the 2 tag as suggested above and see if it works. Now the problem is that I have no idea how to modify the "Custo
Hi all, Just recently got the game and it is awesome. But the Sovereigns feel relatively the same as other champions. I wonder if it is possible to create a custom Path/Class for each Sovereign and and this unique Path is not available for anyone else to use it. I do not want 30 different champions all using the same custom path that I created for a specific Sovereign. The unique path can be either set from the start or available upon leveling up normally