jet800

jet800

Joined Member # 635467
0 Posts 7 Replies 222 Reputation

I tried to go for summoner last game... well it's weird. Varg helps a lot early on, but next summons need tooo much of exp which is hard to get and there are much more viable perks that summons. So summons should be returned to book imo, but they should be made weaker if you're not summoner.

18 Replies 30,228 Views

[quote who="sweatyboatman" reply="4" id="3343477"]Start a new game on a Large map with 6-7 opponents. Set the world difficulty to Normal or Challenging. Set all the AIs to Challenging. Play. You and your friend will probably have a much nicer time.[/quote] I'm playing at huge with World set to Hard and AI set to Challenging. On 0.8 AI still spams outposts and cities. Even more it forces dragons to leave their lair & wander which eventually leads those dragon into my lands. Fur

22 Replies 35,576 Views

[quote who="gumbostu" reply="79" id="3340229"]Agreed 100%. I'd like to see the elements incorporated into all of the hero classes as well. I think it would be fun if a warrior with a fire spellbook has access to a different branch of skills then a warrior with air for example. It would make each hero a bit unique. [/quote] +1

109 Replies 74,477 Views
Reply to Steam issue? in LH Support

[quote who="Derek Paxton" reply="6" id="3340152"] We have a big fix coming in 0.75 to address this. After the patch please let me know if you are still experiencing it.[/quote] ETA on patch arrival? This is happening for me too.

19 Replies 12,690 Views

SoM could be done at 150 turn(if you're lucky with shards)... which is dumb. Furthermore rushing this doesn't actually hinder your empire(or kingdom ;)) in other means. So, dear Stardock, please move it WAY much further down the tech tree. At least final building(forge) or actual spell tech

32 Replies 96,649 Views