As I've described before problem is that colors of cursor of CFX are washed out. That could be compensated via CFX settings(by tweaking brighness & contrast to emulate different gamma, result is not perfect, but usuable). However when I press mouse down to resize and until I release mouse color shift to normal (if no tweak in CFX settings is applied) or very dark (if I use CFX settings to mitigate original issue). The same is also true when dragging windows via titlebar. Shadow is
jet800
Yes, those setting work as expected. Actually, for cursor to appear more "normal" I have to lower the brightness & increase contrast. But this still leaves the issue of wrong colors when resizing windows. I've fully (with formatting system drive) reinstalled system - issue is still present. Nvidia drivers: 452.06 Windows 10 version: 2004. 19041.450 I've tried both with setting color profile for my monitor and not. Clearly issue is rel
Any news on the issue? I've updated Windows to 1909 - 18363.900. Issue is still present, no updates for CursorFX.
Also, i noticed that when i drag windows via their title-bar cursor looks normal while button is pressed(actually colors become correct the moment i start moving mouse when left mouse button is pressed on window title, just holding LMB is not enough to see correct colors) , once I release button - it's back into washed-out colors. Same behavior is also present for resizing windows, the moment I press the button - colors become normal(no mouse movement involved) Any other drag&
I'm glad that you don't have this problem. Does not solve mine. As I said there is no issue with 2 version, so it is definitely something with version 4. If it helps: I'm using TUF-GAMING-VG32VQ monitor and RTX 2060S.
1) Windows version: 1903 - 18362.657 2) Yeah. I'm sure. HDR enabled and everything is working correctly (even old CursorXP) with colors. (Enabled in windows setting - Windows HD Color and options are on and in monitor) 3) Sadly neither screen capture software does capture cursorXP cursors anymore(with 4 version). Like they're not present. I've made photo with my phone. To the left is actual cursor, to the right are previews, which are fine. Shot taken with default(rese
On win 10 with enabled hdr cursors by CursorFX look washed out, like no tone-compensation is being applied. There was no such issue with old 2.x version.
Hell lot of thanks, parrotmath ! I've didn't even noticed some of those ingame until discovered this thread and went to check my saves
I tried to go for summoner last game... well it's weird. Varg helps a lot early on, but next summons need tooo much of exp which is hard to get and there are much more viable perks that summons. So summons should be returned to book imo, but they should be made weaker if you're not summoner.
[quote who="sweatyboatman" reply="4" id="3343477"]Start a new game on a Large map with 6-7 opponents. Set the world difficulty to Normal or Challenging. Set all the AIs to Challenging. Play. You and your friend will probably have a much nicer time.[/quote] I'm playing at huge with World set to Hard and AI set to Challenging. On 0.8 AI still spams outposts and cities. Even more it forces dragons to leave their lair & wander which eventually leads those dragon into my lands. Fur
[quote who="gumbostu" reply="79" id="3340229"]Agreed 100%. I'd like to see the elements incorporated into all of the hero classes as well. I think it would be fun if a warrior with a fire spellbook has access to a different branch of skills then a warrior with air for example. It would make each hero a bit unique. [/quote] +1
[quote who="Derek Paxton" reply="6" id="3340152"] We have a big fix coming in 0.75 to address this. After the patch please let me know if you are still experiencing it.[/quote] ETA on patch arrival? This is happening for me too.
SoM could be done at 150 turn(if you're lucky with shards)... which is dumb. Furthermore rushing this doesn't actually hinder your empire(or kingdom ;)) in other means. So, dear Stardock, please move it WAY much further down the tech tree. At least final building(forge) or actual spell tech
Confrimed on Normal difficulty. However AI captured wildland on like 10 turn! (ZOMG!!!)