FadedC

FadedC

Joined Member # 633875
0 Posts 425 Replies 166 Reputation

[quote who="PaxTerminus" reply="36" id="2803200"] Actually in both previous Civs and Civ: Revolutions there was always something to do. In previous Civs I would build cities and improvements in my ever-expanding empire - it would sure take a lot of discipline to want to continue just to see how many points I can get, but - it was something to do. Civ: Revolutions IS a fun game. It is uncomplicated, and has an arcade feeling to it (which I like while playing XBox gam

47 Replies 133,653 Views

[quote who="PaxTerminus" reply="32" id="2802356"] It is a matter of perception, but for me Civ V plays just like Revolutions, only with the "arcade" factor being taken away for a long and tedious pressing End Turn button for 25 turns with nothing to do. I fninished my first game with 15 cities on a small map - interestingly enough I was not able to "max out" the population even in my first city. I personally created 4 cities, the rest were conquests exactly fo

47 Replies 133,653 Views

[quote who="PaxTerminus" reply="29" id="2801836"] Yeah, UmbralAngel, what they basically did was to expand the XBox game Civ: Revolutions but it did not work well on large scale so they added huge penalties for people who want to have more than 4-5 cities (which worked great in Revolutions). [/quote] It's really not that hard to have a huge empire, you just need to have the infrastructure going to support it. It's really not that different from Civ 4 where if you

47 Replies 133,653 Views

[quote who="joasoze" reply="22" id="2801670"] Quoting FadedC, reply 21 If you look through a large enough message board you will always find some people who agree with any opinion. Civ 5 is getting pretty mixed user reviews at the moment, but the primary reason is the AI. Other issues people have mirror things people complained about in every edition of Civ (and yes every edition of Civ had a very vocal minority that hated it). <br

47 Replies 133,653 Views

[quote who="PaxTerminus" reply="23" id="2801692"] Quoting FadedC, reply 21 Quoting PaxTerminus, reply 19 Well, there is 300 reviews of Civilization V on Amazon and most of them are not flattering. In a lot of cases people seem to agree with me that Civ 5 is really just Civ: Revolutions 2 for PC. If you look through a large enough message board you will always find some people who agree with any opinion.<br /

47 Replies 133,653 Views

[quote who="PaxTerminus" reply="19" id="2801628"]Well, there is 300 reviews of Civilization V on Amazon and most of them are not flattering. In a lot of cases people seem to agree with me that Civ 5 is really just Civ: Revolutions 2 for PC. [/quote] If you look through a large enough message board you will always find some people who agree with any opinion. Civ 5 is getting pretty mixed user reviews at the moment, but the primary reason is the AI. Other issues peopl

47 Replies 133,653 Views

[quote who="WhiteElk" reply="16" id="2801544"] My intent to reply to your "punish city spamming" posting was to discuss this city spamming phenomena I've been seeing across the TBS genre. These are empire building games. What is the problem with building large empires? The only problem I see is from a balance standpoint. You don't want the formula for success to be reduced to 'who builds the most cities the quickest'. But you don't puni

47 Replies 133,653 Views

[quote who="wilebill" reply="8" id="2801248"]http://forums.civfanatics.com/showthread.php?t=390729 quote from John Shafer about the upcoming patch, whenever it gets released. More info to follow. Yes, 2k pushed it out the door. Yes, it is unfinished. Yes, the code stinks and needs work. It should begin to be a good game in about a year. Yeah, I've got it. Sorry I do. At the moment Civ III with mods is a better game, overlooking the graphics. Civ 4 BTS is a much better ga

47 Replies 133,653 Views

[quote who="WhiteElk" reply="4" id="2801122"] Quoting awuffleablehedgie, reply 1 The "have a copy of ___ building in every city" is one of the few ways this game punishes city spamming. Increased cost of social policies and the small unhappiness penalties (easily overcome back making each city near a luxury resource). Why should we be punished for city spamming? I call it empire building. It is one reason why I enjoy ga

47 Replies 133,653 Views

The AI is really the big problem. Everything else if a fairly minor problem overall and can be fixed with a simple patch. But fixing the AI will be quite a bit more difficult and is what is most likely to prevent the game from reaching greatness.

47 Replies 133,653 Views

[quote who="Tridus" reply="10" id="2799410"]There's a few issues I think. 1. Some games are deceptive, and most critics don't spend very long with them. Civ 5 is a great example. The first playthrough is quite good. It's only after you get good at it that you start noticing things like how the new happiness and luxury system doesn't scale to large maps and works really badly the larger the map is. Or that puppet states which sound great on paper are in fact a disaster and will bank

78 Replies 173,974 Views

I find it's best to ignore the scores and read the actual text of a review. The text tells you specifically what the reviewer liked and disliked which you can then use to make a judgement about the game. Scores are completely abitrary, a 7 for one person might mean the same thing as a 9 for someone else.

78 Replies 173,974 Views
Reply to Starcraft 2 in PC Gaming

Well my understanding is that it is the Holy Grail of modding when it comes to the ability to create all sorts of different types of games that have nothing to do with the original. People have created or are working on creating first person shooters, racing games, Japanese Style RPGs, even Tetris and Diablo using SC2 mods. The amount of versatility it's supposed to have is amazing. And people are still only just learning what they can do with it. But it sounds like they may have sacr

18 Replies 39,365 Views

Well it's important to note that that's just the base game and that the game didn't really become great until after the 2nd expansion, which will cost you significantly more money. The base game has quite a few issues that the expansion fixes, but which were never patched in the primary game itself. Note that I'd still recomend buying the full game even at the significantly higher price of $30. But I'd never recomend buying only the base game even at the cheaper price, especially give

4 Replies 14,082 Views

I've never bought anything from GoG and I wasn't effected by the stunt so I have no emotional investment at all. But I have to say that the place where they crossed the line was taking down the site and not letting people have access to the product that they had payed for. At that point they decided that they were willing to hurt their customer base in order to make a more effective marketing stunt. Now I'm not going to say that it was such a horrible act that I'd never buy from them.

27 Replies 88,794 Views

Galciv's economy is definitely counterintuitive. I've read the manual, studied changes based on my decisions and read detailed designers notes on how it works and I'm still not sure I really understand everything. In terms of keeping your economy from completely tanking though I find the trick is keeping a reasonably high population on your planets and having lots of trade routes. I often turn my home planet into an economic capital with lots of population and income boosting buildings too, u

28 Replies 102,991 Views

[quote who="Mivo" reply="13" id="2792216"]Not really interested in the setting, and every MMO since Ultima Online just lacked in the immersion area. I still play WoW, though, but mostly for the PvP and the "something to do with old friends" aspect. It's pretty much a glorified graphical chat room with mini games for me. UO was different, but oh well, bygones... [/quote] Hehe it's funny, one of the biggest complaints that the old school EQ crowd had about WoW was

50 Replies 101,664 Views

[quote who="Augerman" reply="326" id="2790732"] Yeah I noticed the AI is pretty weak, I knocked off a couple Civs and was just going to go for a tech victory when all of a sudden , 3 big civs declared war on me all in the same turn. I thought oh ph I'm i n trouble, but then they decided to just sail unescorted troop ships , toward my land. I knocked off about 30 units in about 3 turns. Then as I started to bombard their cities, they come up and ask for peace. <br /

336 Replies 737,379 Views

[quote who="Annatar11" reply="319" id="2790154"] even if i dont do it: It is better to build TP's and buy friendship with maritime citystates, then to build farms. They provide +3 food to your Cap and +2 food to each other city. The more cities you have, the better the deal gets. Have people done math on this over-time, considering that relationship decays and you have to keep buying? AFAIK, it decays faster on some difficulties as well. +3/+2 food is just one tile's wor

336 Replies 737,379 Views

I noticed that when I automated my workers they built trade posts everywhere, in some cases replacing my farm lands. I have to admit I was happy with the results.

336 Replies 737,379 Views

I was disapointed with the 2 new mini campaigns but I've been playing through the expanded main campaign again with a new class and this time on impossible difficulty and it's been a ton of fun. With that being said, it doesn't feel all that different then the first time around and I think I"m just having fun because the base Armored Princess game is so fun and because of the added challenge of playing on impossible, rather then because of the expansion. The expansion does have s

13 Replies 41,961 Views

[quote who="Annatar11" reply="18" id="2789445"] Well I was thinking about more how he seems to be running around making wide arcing slashes that hit lots of people at once and seem to (unless it's my imagination) knock them back a bit so you can follow up with another attack. These attacks existed in DA:O, though. I guess the difference is whether or not the short video was showing special attacks that had AoE damage, or if all normal sword swings damage multiple targets

21 Replies 69,617 Views

[quote who="Annatar11" reply="11" id="2789331"] I'll kind of disagree on that.. it's more God of War-ish due to the camera angle and having direct control rather than mouseclicks, but action-RPGs on consoles depend on the combo system, every weapon has a "moves" list that you execute by chaining button presses. In DA/DA2, you might have different attacks that make sense to be chained (like a knockdown followed by an attack that does extra to knocked down enemies), but the exe

21 Replies 69,617 Views

[quote who="Annatar11" reply="8" id="2789246"] Quoting FadedC, reply 5 Hmm....I must admit that is a little concerning. I read the article that Annatar posted as well that talks about a tactical camera view, but it's not really that reassuring. I can't imagine the PC and console versions are going to be all that different and if they are then that's not necessarily a good thing either.....as trying to create 2 types of games at once usually results in them ending u

21 Replies 69,617 Views

[quote who="Zard0z" reply="6" id="2789181"] Quoting lbgsloan, reply 4 I don't really understand why they'd take a game that played like a traditional CRPG and decide the sequel would be better as a hack&slash. [...] Consoles can't handle CRPGs so we'll turn it into...an action game?! Remember Fallout? Now look how good F3 was sold and what an enormous fanbase it has [/quote] Ironically I really think Fallout woul

21 Replies 69,617 Views