aceFlint

aceFlint

Joined Member # 619447
1 Posts 0 Replies 96 Reputation

Lurker from way back here... A couple suggestions that IMHO would improve what is shaping up to be another great Stardock title. Adventure tech and goodie huts: Goodie huts/quest triggers spawn in too abstractly that it breaks the sense of immersion. Perhaps by progressing thru the Adventure tech tree and questing system could be modified to something like the following: a) first level

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