[quote who="N1ghthavvk" reply="1" id="3369261"] I am not sure if I understand you. Yes, Research adds all your cities (and unit bonusses) from research additive upon each other. I will assume you think that the research timer decreasing only 1 per turn is not working as you would think it would, correct? If so: The timer only decreases 1 per turn because the total research time for the research (e.g. Leatherworking) is concluded from your total research in the
Ubbax
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I updated to the latest LH version 1.10 then exited to the desktop, shut down steam, rebooted the pc, double clicked the FELH icon and created a new game. I chose to create a custom faction and sovereign: these settings, hugh map, Epic Research, challenging world, dense monsters, 5 AI opponents. I settled my first village on a 4,3,2 tile and chose to Research Knowledge (Research displays as 0.8 per turn) and the Knowledge topic decreases at 1 per turn
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