[quote who="davrovana" reply="11" id="3478546"] The AI tends to use low initiative units, largely because of the unit designs it has available. Fix that, and large initiative disparities become more rare. [/quote] Sounds reasonable. I'll look into that. [quote who="davrovana" reply="6" id="3478477"]Have you tried upping difficulty? What level are you winning on?[/quote] I am currently on hard. Just finished my game last night (with patchwork mod) b
cocane79
@abob101: thanks for that link. @davrovana: when my entire army can act once before yours, it doesnt matter at all wether or not one of my unit one-shots on the enemies. Thats ~40% of the enemy army dead with only using melee. Then they can act once, then my fast units act twice before them. And then come the heroes: Its the casters that make such a huge difference. Having 2 mages being able to cast before the enemy army and ADDITIONALLY have my other unit
As the title says, i think initiative is a totally broken mechanic in this game. In traditional RPGS (pen&paper) initiative governs when your character can act in a combat round. A high initiative meaned, that you could act before everyone else, which by itself is a pretty big advantage. In FE a high initiative can lead to you acting multiple times before units with a lower one. How does that make any sense? Everyone should get to act
I played a game with your mod last night, and while i really enjoy most of the changes, all encounters with random mobs are insanely trivial. Not only do you get like 10 times the XP from them, they are an absolute pushover. Most of my army acts even before dragons, and then they don't cast fear anymore, why is that?
I recently did the fight against 3 dragons, at the end of that quest. Went in with 2x Warrior 2x Summoner (nen ratcatcher and some other guy) 2x Dodger-Melee Unit 2x Magehunter (Ice-Mages on Wargs) The fight was pretty easy, altho most of my guys were "afraid" and one of the summoners was killed before having an action. The dodger unit survived until my souvereign went out of his fear, h
Well sady, you can't. An "army screen" is really needed in this game. Its also quite tiresome to click on every unit and check if they can be upgraded. Is it too much to ask to gray-out the "Upgrade" button if no upgrades are available?