quick thought... what do we do with 1 token?
Mike C
proxy wars could be fun Nothing like getting invloved in a war, without actually being at war. It would be interesting to give supplies,money and tech (which you could do in GC1) but maybe actually get to see results of your efforts. I remember in the old game Colonization, I used to give the Indians guns when they were at war with the other powers, I co
Very cool about the damage Now hopefully it won't be like moo3 (where once you built a ship, it was obsolete) so we can actually enjoy the personalized ships
Any chance damage will show on the ships?
Glad to hear some news. I don't mind waiting, so long as there is communication
the differences would be based on other research, so it doesn't have to be anything race specific. Im not sure if some races will be more prone to research certain trees then others...
I like Brackard 's idea... Tech's do not have to be the same for each race. Meaning my Disrupter Mark IV does not equal another races. Say I have made some more energy advances. Therefore I can power my disrupter better, so my distrupeter is +1 more damiging then theirs. For example, weap techs could have a range of damage, 10 - 15 points. IDepending on other techs you've chosen, you can be higher in this range. I think it would add a bunch of
I forget if this was in Galciv 1 but.... I think a Sector Patrol command would be useful for fleets/ships. They will tool around (or sit) in their assigned sector and attack anyone who we are at war with who comes in that sector. They should attack anyone they detect in an adjacent sector, but always return to the assigned sector.
Hi guys, Any news on whats going on with TG?? I know Yarlen just took over, but I'd appreciate some status on when we will see new games. Renewal is coming up soon, for alot of people I bet, so some news would be nice Not sure where else to post this...
Any news on possible games?
Well, its a good start to have someone talking . As an aside, I'd be interested in hearing about how you all find/pick a game to get on totalgaming. edited because it sounded bad at first
yes, Pirates was better, in my opinion. Political machine is a good original game, but I find Pirates more fun. Thats just my opinion though, so what are you trying to say about people who like Pirates!?
it may be all moot anyway if theres no feedback from stardock wether they are even remotly interested in such an addition.
I have to disagree, I think the graphics are perfect for the game. Light, cheery, lots of little details. I find it very enjoyable just sailing around, seeing the wake behind the ship., seeing the dolphins swimming around... I think ship combat is very fun too, nice and simple, something about seeing the cannon balls fly through the air. The little details there are nice, like people getting
mile.gif" border=0 ALIGN="absmiddle"> Makes sense that a fleet with a good experienced admiral would have some kind of advantage against a fleet with a generic leader (no leader would just be a generic placeholder).
h can add the amoun t of leaders you can have.
Looks like we are back 2 months now (no novemember or december), can you give us any eta or any hint as to what the next game may be?
Thats what I mean, we appoint the leader of the fleet (not a ship). A leader can give a +1 attack bonus or such.
Are there going to be fleet leaders? Ones that can add bonus's to the fleet... Should have a limited amount, maybe based on military funding and a military academy improvement. Would add some more atmosphere to have Admiral Smith leading your 1st Fleet.
Does this mean that there will be items like ECM/ECCM that can be placed on ships? How many different ship items are we looking at?