AzuranPrime

AzuranPrime

Joined Member # 5849072
0 Posts 0 Replies 141 Reputation

I'm thinking the best way to solve the sensor issue is to make the weight of each sensor bigger like in Distant Worlds Universe. Anyways, More variation in Planet Traits is easy to mod for, we can copy inspiration from the Sins Plus mod from Sins of a Solar Empire. If I want to mod it I would like a random ability chance of it appearing on planets. The good news is that the data/Schema folder has the .xsd files to find out what exactly you can do in editing the xml files.

2 Replies 17,002 Views

Hmm maybe nebulas should reduce scanner range significantly. Maybe have them act more like a mountain that can create blind spots. If you are on the left of a nebula it blocks almost all scan ”light” to the right on it. ..

233 Replies 1,013,654 Views

If you think about it do two Hubble telescopes of equal optical power next to each other, or two radios next to each other double their optical /signal range. The same analogy is does two horses pull a cart twice as fast? I think sensors should perhaps have different grades ,with the first unlockable grade having a lot of weight while later versions have reduced mass and increased range. In Distant Worlds Universe it takes a lot of weight to equip a sensor in the beginn

233 Replies 1,013,654 Views

You make a very valid point in that simplicity is the key in this expansive game. Here is a rework: United Planets Poll: "Should technology trading be banned for the first 25 turns after you acquire a technology from another person?" Starbase Modules: Multicultural Museum Convert Sponsored Planets 15% Production to 15% Tourism "A regional center where the majority of races share knowledge

3 Replies 14,997 Views

1 Technology License / Technology DRM Summary: In the Diplomacy screen an option that allows you to sell a technology to another player / AI but prevents them from trading it to another player for 10, 25, 50, or 100 turns. Unlock: The option can be unlocked in the Tech Tree, with the 10 turn option unlocking at Universal Translator, an Age of Exploration era tech unlocking the 25 turn option, an Age of War unlocking the 50 turn opt

3 Replies 14,997 Views

Will there be an "Xtra-Small" UI option in the future for folks that are planning to play in 1336 x 768 resolution? This resolution is very common on laptops and the Small UI is quite big, barely any room in the Planets list. It can also be called Mini.

0 Replies 1,737 Views

[quote who="SilasOfBorg" reply="1159" id="3518966"] Welcome to the community, Azuran! [/quote] Thanks, I am using the latest executable. I have questions. 1. Entertainment buildings/planetary improvements say they increase happiness, but shouldn't they say instead that they increase Approval? 2.As a new player, I am confused of the difference between happiness and Approval, are they the same thing? 3.

2,020 Replies 6,646,851 Views

In my past 3 games the Iconian Refuge are highly overpowered. What happens is that because of their Super Adapter ability they spam colony ships and then to have 3-5x more colonies than 2nd person in a 9 player game. They have lead in all categories and usually have astronomically high Population, Influence, Treasury and Research. I think the Colonization techs need to be divided into 3 or 4 parts (Colonize Barren Worlds I, Colonize Barren Worlds II, Colonize

298 Replies 925,695 Views

I made a personal copy of zoomable 4427 x 5290 .PNG Tech Tree Posters for 1.12 Ultimate using the Tech Viewer Tool. Its really easy to do if you wanted to see the Tech Trees. I have Windows 7 64bit and it worked for me. even in a .zip its still 183 MBs for all the Races and Minor Race Tech Trees. The link to the Tech Viewer Tool http://www.i-m

298 Replies 925,695 Views

Made an account to say that I love your mod and can't wait for v.1.12! Have you ever pondered about doing an Extras addon? For example, add more powerful weapons for those of us that play Immense games? Doom Ray Doom Ray X Chaos Beam Entropy Beam Pandemonium Spectrum (ultimate) Nightmare Torpedo Nightmare Torpedo X Oblivion Devastator

298 Replies 925,695 Views