Machiavellianism

Machiavellianism

Joined Member # 5798399
0 Posts 1 Replies 618 Reputation

Think this will be enabled later on but there are some issues like moving units and giving orders sometimes don't work. Also just seems like we should be able to end our turn whenever we want. Issues like fleets getting stuck will preven us from getting the end turn button right now. So just having it there so we can end it whenever we want seems like a simple change. LOVING THE GAME KEEP UP THE GREAT WORK ! </p

2 Replies 12,889 Views

not a necessity though. But it be cool if you could scan it to see what minerals/elements you could extract from it before building there. Like with the surveyor ship make it so it can scan the asteroids to find out that information or may be just flying it close to asteroid.

2 Replies 1,261 Views

thanks but I did have weapons I made a ship with a module that were guns and yet I could not attack with them weird thing was I looked at the cost of my new ship compared to a scout and it cost like so much less making me think that I may have not added any weapons but those modules totally looked like weapons.

6 Replies 17,538 Views

I am curious I got attacked and all it said was accept combat. But I did not see a battle or get to control any units. Is this how the game plays? ....... or can I actually manually battle or at least watch a battle? Also I tried to attack and I don't know how to attack. I assume it would be the same as moving but it did not work. I went to commands and still could not find a way to attack so I had to pass the turn and wait for them to attack me.

6 Replies 17,538 Views

I have read your posts and I completely understand Ok I have an idea what if you could pick battle formations and also you could pick a pattern of attack - like taking out massive ships first - an attack strategically made so that you take the fewest casualties -an attack that is designed to inflict the most damage despite how many loses you have &

79 Replies 444,141 Views

Note To Everyone this is just some feedback from me a long time veteran player of this genera ( I know I am not the only one who played MoO) As a gamer this is obviously a big part of the game we will want to enjoy after building and researching for lengthy games we want to see these big carriers launcher an army of interceptors OR shoot the many different weapons we see in other games lasers, rail guns, quark cannons, point defense vs fighters,&nbs

79 Replies 444,141 Views

[quote who="Gaunathor" reply="3" id="3437766"] Quoting Starbound_Dust, reply 2Asking for a Dev to reply only 1 day after you post the idea is a bit rude don't you think? It wasn't even 2 hours, let alone a day. Also, it's not even 5am where Stardock is located. You really can't expect an answer at this time of the day. Anyhow, the devs already gave a comment regarding ground combat in the Community Q&A: Parrotma

20 Replies 100,845 Views

Mixed feelings if they can make a fun turned based combat system then yes I would enjoy playing this with some friends on my pc mainly my nephews if not then NO rather them stick to the real time combat and go without hotseat they should have it but I would understand if they cant have it If the battle system is in real time then how can 2 people play hot seat? 1 keyboard and mouse per computer <p

40 Replies 4,683 Views

thanks added my picture now dam we need to wait almost another 10 months to play :( Ya I play endless space but its just not as good as this game will be plus they have a bad server Weird this post still seems to not have my pic next to it?

5 Replies 17,160 Views

Please make a fun ground combat system I dont think it needs to be overly complex but at least let us watch our invading forces assault them a very BASIC ground combat system in master of orion 2 is much better than no ground combat system cool animations like drop ships with storm troopers busting out or tanks busting out to invade the planet if you wondering why it would be good to invade

20 Replies 100,845 Views

Please make a fun ground combat system I dont think it needs to be overly complex but at least let us watch our invading forces assault them a very BASIC ground combat system in master of orion 2 is much better than no ground combat system cool animations like drop ships with storm troopers busting out or tanks busting out to invade the planet if you wondering why it would be good to invade

68 Replies 258,743 Views