For some reason the mod doesn't work for me... ._. I extracted it into the mod folder, but it just doesn't work.... I'm playing ver. 1.5, if that matters
VB99
I just wondered... Would it be possible to make a trait that enables you to enter the shop from unfriendly factions? I really don't want to play the Pariden, but only they have the wine my wraith-sov needs... Oh, and can you make traits with the effects of bloodlines, for like 2 points? Greetings VB99
To be serious, I kinda like the idea of The Dead gainig a spell ehich increases the essence of a targeted city (maybe at the price of 1 foodslot?). If you happen to build in a place without essence, that city has like +1 growth and I mean... Come on, you really can't win a game like that (well you can, but it kinda sucks^^). And even with essence, without a death shard, you are screwed... So yeah, I'd really like the idea to give The Dead that spell as a blood ability (normally, the d
Thanks, it now works for me too. Air5... OMG that was a dumb mistake I made XD Thanks for helping me out! Greetings VB99
Dodge would be useful if it wouldn't be for a specific Tech in the military tree... :/ Seriously, +10% Accuracy in like 20 rounds? I really didn't abandon the hope for dodge, but it is pretty clear that it's easier to get high accuracy.
Hello there! I'm currently trying to add a spell to the game which adds points to all attributes you can see if you double-click the unit. I added the following to the "CoreSpells" XML: Hass Verbessert alle Werte der Zieleinheit permanent. Kann mehrere Male auf den selben Held gezaubert werden. S_BloodRag