tony_2011

tony_2011

Joined Member # 5730029
0 Posts 0 Replies 138 Reputation

I noticed back in beta 6 that if I went in front of a colony ship with a fighter (cant remember which kind exactly) that the AI would turn around and leave my system after it crossed into my space (ZOI) However it did try to cut through on several occasions. Would it not be possible to engage a ship that enters your space without having to declare war. Let the attacked party declare war if it feels strong enough and if the destroyed ship is worth going to war over. I know that if I were to do

10 Replies 62,193 Views

I Was thinking the same thing, but I wonder if it would be better to make it a little less clear how long something takes to research after all when you are going to research something you don't necessarily know how long it will take to figure it out. I find it might be a little to easy to plan not to research things until the last minute and then catch up. I like the idea of having to set things in motion so that we have to anticipate what will be useful further into the game.... &n

5 Replies 4,585 Views

I would prefer not to use steam as well... I have had times where I thought a steam notification came in while playing a game that has caused the game to crash. This was awhile ago so not sure if I imagined it or not..... The game does play just fine without the internet connected but I have other things running that I would like to leave things plugged in.... maybe there is a couple of steam settings that will turn off all of its notifications and checks haven't explored it much maybe so

11 Replies 9,011 Views

I noticed in an earlier post that only one specialization could be chosen. I am thinking there may be a way to still have the other specializations but the cost could go up to research them next one double and the next double again. or the benefits could be diminished in a similar fashion. it seems if we can imagine more than one specialization now that in the future they would explore more than one branch of a tech... and as a side note beta 6 is waaaaaaayyyy better... Thanks :)

33 Replies 104,211 Views

just an update tried to declare war with Yor definitely over a 100 turns and still tells me I can't, and iridium as well not sure for how many turns. fighting Kryn just fine though. Also is it my imagination or when I highlight a ship in a stack and then move is it the unhighlighted ship that moves???

16 Replies 12,047 Views

tried to declare war on turn and was told I couldn't . played 102 more turns and still couldn't declare war. don't know of a way to stop war for longer than 100 turns. have played over 400 turns now. can send saved game if requested

16 Replies 12,047 Views