Dark_Ansem

Dark_Ansem

Joined Member # 5627135
4 Posts 26 Replies 15,158 Reputation

oook, I think I understand. so there is no upper limit to how many hardpoints an entity can have? hardpoint: points from which the weapon is fired

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this is the entry of the PSIBAttleship Radiance, and it appears to contradict with this somewhat. maybe it's time to upgrade or there is already an updated documentation? Weapon WeaponType "Beam" damageEnums AttackType "CAPITALSHIP" DamageAffectType "AFFECTS_SHIELDS_AND_HULL" DamageApplyType "OVERTIME" DamageType "ENERGY" WeaponClassType "BEAM" DamagePerBank:FRONT 132.300003 DamagePerBank:BACK 0.000000 Dama

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