sfossil

sfossil

Joined Member # 5611914
3 Posts 10 Replies 220 Reputation

+1, this is totally annoying. A quick fix could be a second beach. Boarding and unboarding is a pain to, It works just random and you are not able to set a path more than 1 tile away.!

16 Replies 27,971 Views

[quote who="miked" reply="6" id="3402632"] It is confusing at first but if you look closely you can see the circle around a trait you already have is slightly brighter than the trait that is next on the same path. It would be easier if the next trait had a different color circle but it does help to show that there is a sort of path you need to follow to get that trait. Then again the UI does sometimes misbehave on it's own.[/quote] Your right, my bad. :-)

7 Replies 12,508 Views

Hi ,, I earned a enemiy city , build on a life shard, with zero people, zero growth, zero production. So I build a arcane monolith nearby, and upgradedit to a consulate, which is supposed to add +1 growth to the attached city. However, the city has still no growth!!!!!!!!!!!!!!!!!!

5 Replies 4,005 Views

Hallo, while I made a ss for your questions, I think I found something: the trait prodigy II is on that ss not highlighted and thus it need to be selected, while in the game (even right now on the screen I did ss) it is highlighted and looks selected! I will try to chose this next time I level up and then I'll see if it is going on. Still a weird effect! <img src="http://img513.imageshack.us/img513/3640/obi7.jpg" alt="Keanine trai

7 Replies 12,508 Views

Hallo , I have a question about the champions mage path. After I reached about 1/3 of the path, I can't select more traits when I level up? Are there any preconditions I have missed? Selecting traits in the common path would work, I just don't want them. Any help out there ??

7 Replies 12,508 Views

[quote who="Primal_Savage" reply="1" id="3400689"]As for your third point, you can see how many defenders a city has when you go in city details. Look on the left side (middle), should be some icons w/ numbers. (Statue, Militia, Archers, Catapults...) [/quote] ah, thanks for that pointer.

2 Replies 6,438 Views

I agree about the research topic. Research is either to short in the science line or just to quick done. Just the magic tree seems a bit longer. The repeatable science traits seems to cheep either.

13 Replies 52,569 Views

The game and so the town up-growing is very well done already, but some things I would enjoy to get it.: in the close city view, I would really love to get a hint which building is what, when I hover the mouse over the buildings. I think even old DOS games had already such a service. At least the buildings name, but of course the whole description would be fine. there is already an option for " Manual Improvement Placement" which is really great. Just what me con

2 Replies 6,438 Views