Ah, I see. Probably should have looked around a bit. I just noticed it in game and got all excited.
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Ah, I see. Probably should have looked around a bit. I just noticed it in game and got all excited.
Hey everyone, new to the forums so this may have been covered before. Currently playing a game and I noticed that when you queue a pioneer to build, it takes away the required 30 population from your total. This brings your population down therefore increasing food surplus and growth rate. Now I realize this is a small, maybe negligible gain (and somewhat annoying to micromanage), but the increase seems to not be intended in game mechanics. For example, I have a level 1 city with 38 p