Adversarius

Adversarius

Joined Member # 5496945
2 Posts 5 Replies 95 Reputation

I dont like this fact too. My heroes usually dont die, i take care of them. Next fact i dont like, you dont get the equipment of killed champions, even if this was thier last death ... they grinding the area and looting MY! treasure ^^ but i cant get it back :( Champion death should be permanent but then they need a little HP-Boost. Sovereign should get injuries on death and a 10% Mana loss. After 5 unhealed injuries you lose the game through a dead sovereign and dynasties would be a

20 Replies 12,940 Views

In Beta i encounter a bug while attacking Warlord Vargas Capital. He has 9 Units in that Level 5 City and the spawning Defender. In Tactical Battle half of the units appear outside the map, unreachable ... must click autosolve to end the battle. Is this bug in the released version too? ... if this is wanted with so much units, there should be a stage based fight - Stage 1 = 9 Spawning Defender, Stage 2 = the next 9 Defender ... Stage 5 = the stationied 9 Unit with Heroes. This would b

1 Replies 5,777 Views

Create a sovereign, save them, go into the documents/gamefolder/units and open the file. There you can edit the one and change to 0 and to 1 and to avoid xp-dividing, change to 0.

9 Replies 13,989 Views

To Battle Cry: As beastmaster you are able to tame a Great Wolf. This one has the Howl, which is similar. I usually play on Ridiculous Mode, where this skill is realy needed cause of massive monster HP. On normal you could be right ... i think over it ;) To Evoker: I explained it, with the Ring of Ash, Evoker IV, Volcanic Rites, Spellstaff or similar items a mage was to powerful with firemagic. My changes run to usually +75% Spelldamage for a high skilled mage ... this should be enoug

9 Replies 12,479 Views

I played the first beta of Legendary Heroes. There are massive bugs but i like it. Now i have made some changes for my own playing and to synchronize it with new versions changelog. I also fixed some bugs like the Bleed Ability, Treasure Vault and minor bugs. I implemented more information in the unit details screen, like experience bonus and crit multiplier and change massivly the spellbook :) I also create a complete set of soulbound weapons and armor. They dependent more fr

9 Replies 12,479 Views