baisius

baisius

Joined Member # 5410792
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[quote who="Heavenfall" reply="2" id="3369102"] basius, that's XML from Children of Storm and I specifically had to drop it because StartPositionHasResource is no longer functional in FE:LH. What parrottmath suggests is a good idea, however I went with a different route to work around this. Since a starting position world resource, to me, indicates a guaranteed building, I simply dropped the requirement of the world resource. Now you can build the required building as a one-off imme

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[quote who="parrottmath" reply="1" id="3369095"] Do this effect with a quest that spawns by turn number. As long as you have a city placed the turn number trigger will be able to spawn a quest (What I mean here is that if you set the trigger for turn 1 and you don't have a city, it will not trigger. It needs the capital city in order to trigger for the turn based event). From the quest you can implement the treasure that you want to create, which is your resource horde for your liza

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in Legendary heroes, i wanna create a resouce on the map near my start position in a new game but why i write these words in coreablities.xml , there is no effect is there some different between FE and LH, or i write wrong? Example: Champion_Talent <br /

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