jimclin

jimclin

Joined Member # 5399946
8 Posts 18 Replies 229 Reputation

Music sucks more than any game I have ever played. A 3 minute tune repeated for one hours is total fail. 800 turn game design. What were they thinking? My games are over in 250 turns. I never get to a level five city because the game is over before they can grow that far. Redesign the game to go 400 turns. No mid game units. My first stack of militia go all the way through what would be the mid game, because the economic model can not s

156 Replies 835,729 Views

1-AT the 800 fame level, I was given a hero option of two heroes, one being a level one hero with no traits, or a level two hero with one trait. So much for the new high level heroes. 2-casting Mantle of Oceans on my hero reduced spell costs to 1 mana. A few were two, and one was 3 mana. That's way more than a 40% reduction.

0 Replies 2,256 Views

My game files are corrupted. I need to delete all the files, so I can get the game working correctly again. Please tell me the location and names of all the files that are left after Windows 7 uninstall is used. Background info: I recently reinstalled Windows 7, steam, and FELH v1.5. I created a faction, and started a game. The starting location was good, so I saved the game. The game hungup and froze during the save. I restarted a

1 Replies 2,777 Views

LoL Not wanting game mechanics changed that work fine already is a reasonable thought. May I quote "I can't think of any reason why this shouldn't be the case." Others have. So, are personal attacks now allowed on this forum. Game play tip - Have a road builder travel with your armies. A horse road builder with scout will enter any square except rivers for 1 movement point. He can easily build a road i

38 Replies 48,970 Views

Cheers everyone, Leveling Cities - To maximize growth, some just formed cities need to have Granary as the first building. If memory serves me, a 2 grain city will go from 3 growth to 1 growth before it reaches 50 in the early game. The Butcher Line of Buildings has been mentioned. There are two City Spells that increase growth. Build Outposts near the 2 grain city, and upgrade them to the building that gives +1 growth to the city it is connec

7 Replies 7,485 Views

Cheers, everyone Ok, lets look a little deeper into this issue. The OP said he would like to move into the target square after the battle, and that would make clearing dens much quicker. However, not every battle takes place at a den. Wow, is that so hard to comprehend, that no one has brought it up. Battles happen in other places than dens. I don't want to move into the target square after every battle. Example - The dragon nest

38 Replies 48,970 Views

Thanks for the response atlatea, but I am looking for my total numbers, not the small percentage that is available for trading. STARDOCK, Please put this important piece of information in the game.

3 Replies 7,982 Views

Ah, yes, of course. Use magic to solve the issue. I moved my army out of the city and then cast Tornado on my own city. It successfully removed the enemy army from my city and killed most of them.

2 Replies 9,339 Views

Hi everyone, When I click on the faction in the diplomatic section I can see their total research numbers. Where can I find my total research, so I can compare mine to theirs to see if I am ahead or behind, or more likely, how far behind I am?

3 Replies 7,982 Views

Updated - I ended the turn and the enemy army stayed in the city. I still could not attack it with the full army in the city. I had another army near by and tried attacking with it. I could get the crossed sword icon, but nothing happened when trying to click on it. I then reloaded the game from the turn before attacking the city. I purposely selected the army inside the city and attacked. Instead the game had me attacking the city garrison which en

2 Replies 9,339 Views

Cheers everyone, I attack a city a take it easily. After I take it, there is still an enemy army in the city. hmm So I select all my units and hero, and press the crossed swords over the enemy army in my just taken city. Only the hero entered battle. None of the troops. I reloaded and selected only the troops, no hero. Same thing, only one unit entered battle. Reload again - I then select the whole army, and move them outside the c

2 Replies 9,339 Views

imho Yes, music in a game played for dozens of hours must be done correctly. This game comes up a little short in that respect. Variety is essential, as the OP has said. More than that is required though. MUSIC MUST NOT ATTRACT THE ATTENTION OF THE MIND. If that is what if wanted, then turn off the pc game and put on some headphones and close your eyes to be totally into the music. This is a strategy game, with the mind juggling hundreds

7 Replies 15,849 Views

Yes, this is a real problem for our plans of nation building. STARDOCK - Add a notification that a "non-treaty unit has entered your lands". The game does it for monsters, so it should not be that hard to program into the game. Consider also, the AI is so easy to beat, that this behavior helps them. --How I've dealt with this.-- Scroll out in the cloth map mode. Far enough that only u

5 Replies 7,718 Views

I've only played three games so far, so my answer is more for "What faction would be easiest to learn the game with?" Capitar 50% more movement in the early stage of the game makes it so much faster to figure out where you are in the world. Finding city founding locations, choke points, and resource areas before others is a big advantage. Designing and Training - Roadbuilding Scouts on horseback can build 5 roads per turn. I alway

21 Replies 28,426 Views

Unless I have missed something, I think this is an almost worthless building. I built one and put a hero in it and got 1 xp per turn. Heroes can gain more by killing low level monsters in the field. The fame is nice, but by the time I get around to building it, I need hundreds more fame to get the next hero. So how much value comes from 1 fame per turn? Maybe if the xp gain per turn was equal to the level of the hero it might be worth park

12 Replies 20,383 Views

HI all, When a caravan is in the same square as a hostile unit, I am unable to attack the hostile unit. The diplomacy window for talking to the caravan owner keeps coming up. The hostile unit is selected when I click on the square. What do I need to do to get around this? And, casting a tremor spell on said square will not have the stated effect of immobilizing for three [actually two] turns. The spell seems to get divided between the two units,

14 Replies 17,167 Views

Hi all, I have been unable to find the saved games files in windows. I would like to delete them in bulk. In games like this, I tend to have hundreds of saves. The game doesn't allow selecting more than one file at a time for deletion. I looked in the FE:LE folder, but no save folder? Are they hidden for some reason? I have "view hidden files" checked in Windows. I downloaded the game from Steam. Does that change anything in the

2 Replies 6,577 Views