TheHubby

TheHubby

Joined Last seen Member # 5343355
0 Posts 23 Replies 65 Reputation

Further question on henchmen: Got the tree changed and they show up in the research, however once researched I can build the prebuilt ones, but do not get a henchman option in the designer. I noticed that on Lord Relias it shows Train Henchmen under his traits and nothing under Altar for henchmen. On mine, I have nothing on my sovereign, but show Henchmen in my faction's strengths. Would that be the reason I can build the existing ones but not design them? Further, is there

2,228 Replies 8,551,536 Views

Quick tech tree question, you have a link to the tech tree in the User Guide, but that's a single tree, is there somewhere we can see the various races tech trees so when we assign one to a custom faction we know what they are and aren't going to be able to research?

2,228 Replies 8,551,536 Views

I think Arcane Aegis may not be working, was trying a sovereign with it and I've been hit by both a group of mages base staff ranged attack and some sort of earthquake effect, not sure what it was. I've seen "Immune" messages for blinds, but the damage kind of makes it not worth 3 points from my outlook. Oh, and just noticed the new release, so this is about the previous version, dunno if it was changed in the new one.

2,228 Replies 8,551,536 Views

[quote who="Primal_Savage" reply="1508" id="3632581"] The "detached spirit" choice is supposed to spawn a location on a swamp tile; if there's no swamp tile within reach, then it doesn't spawn. I believe davrovana is aware of the issue, but you can report it in his Path of the Paladin thread, probably w

2,228 Replies 8,551,536 Views

Hey there, using XtraDeconstruct and ran into a bit of a problem. Primal_Savage suggested letting you know about it. It's the paladin mount quest, when I choose the last option "I am a detached spirit" it doesn't always spawn the new location to get your mount. He thought you might know about it already, but wanted to be sure. Thanks.

73 Replies 110,558 Views

Hey there, ran into a little problem with the Paladin. I was casting bonded mount and then reloading after going into the quest area to gain my mount just to see what the different answers got you. The last one, "I am a detached spirit" isn't putting the spot to go into, checked 3 times to be sure, also moved to a more open area instead of right outside my city to make sure that wasn't an issue. Should that answer put a spot near you on the map like the others?

2,228 Replies 8,551,536 Views

[quote who="Primal_Savage" reply="1491" id="3631566"] Quoting stevemorasch, reply 1489 Thanks! That makes sense. The parenthetical "(Deactivation)" confused me, but it makes sense that step would be included in the installation. I will make sure to read the rest of the sections you mentioned before installing.<

2,228 Replies 8,551,536 Views

Quick question.. While I have my workaround, it's a bit of a pain, so wanted to know how hard it would be to pull just 2 features of Xtra and just use them with the base game. I'd like to see if I can run the XP for heroes in cities and the improved resources (food, production, essence) for tiles as yours tend to add up to a higher number than base.

2,228 Replies 8,551,536 Views

Thanks. I'd say that works for a new tooltip, at least I can't think of a clearer way to say it. Unfortunately, looks like the game still wants to hurt me, this time it crapped out around season 139 with all the options still off. Weird thing I find is that if I exit and restart the game then load a save like 3-4 turns before the crash, it dies at the exact same season every time. Don't know what could be causing it, but I'm going to go try another game using one of yo

2,228 Replies 8,551,536 Views

Thanks, looks like what you suggested worked, got a test game up into season 80-something and still going fine. Now to start adding some stuff back and seeing what causes the trouble. Going to leave auto turn and auto save off though, they seem like the most likely culprits. Was going through the readme, it's amazingly detailed for a mod, I'm used to rather, shall we call it "sparse" instructions. ;) Off to see if I can find pics of all th

2,228 Replies 8,551,536 Views

Thanks for the quick reply, I'll try the steps you suggested and see what happens. As for the magic strength and resource freq, it's actually in the game itself, when you choose your faction and get to the screen to choose the map and such, both of them show ################ with a tooltip of DO NOT PICK. THIS IS NOT AN ERROR. I took that to mean I shouldn't change the values off that (pick a different value), perhaps it is meant that

2,228 Replies 8,551,536 Views

Hey there, love the mod but I'm having a weird problem. I created my own faction and sov, remembered to put the Deorceysse Secrets on. I start a game, wander a bit scouting and collecting items. When I build my city, everything seems fine. I put up various buildings, but somewhere in the range of 30-40 seasons later, my game locks up. I can click on things and get info, I can tell an army to move (It shows the set path, but doesn't actually move) and the turn button is greyed out with

2,228 Replies 8,551,536 Views