I have modded them, they are truly a horde of Demons now [e digicons]}:)[/e] .. well worh the money . If your not really a modder.. just give them a HP boost or decrease their building cost .. C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\data\English\CoreMonsterUnitTypes.xml Resource  
Vlerk
I would like to see a turn limit on destroying resources (2 turns maybe?) , the AI sending just 1 silly mob to destroy a few resources instantly is very anoying. There is allready a warnng when something is distroyed so you can *Move To*.. but kinda pointless couse the damage is allready done. And a a Faction Storage, so you dont need to run hero to hero all the time to trade an item.. especially when you got 6 hero's or more !
I suggested this some weeks ago. https://forums.elementalgame.com/445806 I play with 10 AI.. on HUGE maps with around 60 added champions, the amount of time i spend switching items from champion to champion is getting anoying. So a FACTION STORAGE would be very nice.
I edited the basic leather with better stats, archers wearing robes is just weird. Very usefull for early game units and hero's .
Hi, i suggest a separate building que for buildings and units..so you dont need to cancel your building list/que. Also a Faction Storage would be nice, i play with alot of hero,s (mod) and its very time consuming to move hero to hero to switch items around. Especially when playing large maps. And i think the map could be improved, think *Age of Wonders* for those who know that game . Love the game, thank you. </
sorry double post [e digicons]-_-[/e]