Thanks for the information
demitrios18
I haven't had this problem, I've never installed a mod so I think you might have corrupt files. Hope that helped.
So I just started playing ver 2.0, but it seems to me that Trogs and the Undead races did not get a unique race update. Is that the case? All other races seem to have 2 abilities unique to them that they can learn.
As a follow up, did Trogs or the Undead get an upgrade. I too recently fired up ver 2.0, and while all races seem to have unique traits to learn the Trogs and Undead seem to have been left out. Am I missing something?
They must be on the same title, or next to each other on the world map. Then click the "Trade" button. You might have to click the heroes face icon then click "Trade"
Will Legendary Heroes 2.0 give us the option of not just creating sovereigns, but also creating heroes? I would love that option.
If you build an elemental shrine after summoning an elemental of matching attributes, its level does not raise. For example if I summon a level 3 ice elemental and then build a water shire the elemental doesn't gain a level but if I were to re-summon it, it would be in level 4. Is this intentional?
The hero Bibiyana’s skill Demonic Ally is unaffected by equipping a Ring of the Calling, shouldn’t that ring raise the summoned demon’s level by one?
The end of the Assassin’s Blade Quest can be triggered by any treasure square, not just the specific one that started the Quest.
Sometimes circles of magic, which surround heroes with several spells cast on them, stay on the map after the hero moves along the map to a new location.
Trade caravans continue to operate from the capital settlement taken over from an enemy faction. Should they continue operate, even if I don’t have a trade agreement with the 3 rd party sovereign?
In a final settlement battle against a custom faction the Sovereign did not fight in the battle but I still got the Empire Destroyed message. Furthermore, after the Empire Destroyed icon appeared there was one unit in the field from the destroyed empire and on the right side menu, the one that lets you know of new developments, I received a message that I had trained that unit, which was an enemy unit. I suspect the settlement was a turn away from train
Enemy Heroes can’t seem to use the First Aid spell (shouldn’t this really be a skill?) They seem to try to use it, but it fails.
The Ironeers range units always use their special, even when it doesn’t make sense to do so.
The following enemies have no description (I love the in game descriptions, they make it feel as if Elemental has a rich history) Obsidian Legion Malayon Devilman Varkona (a dog from a Quest) Wisp Hergon Hergon Sow Gilden Lion Free Rider Sentry (from Assassin’s Blade Quest) Shop Keeper (from Assassin’s Blade Quest) Free Rider Skirmisher (from Assassin’s Blade
The Remnants of Inferno square cannot be accessed even after beating Delin Pyre of Man
Near the end of the game I have received the message that I have killed a hero in battle (on the victory screen the hero did not receive an injury, but instead under their icon it reads “killed,” however, they are still alive.
Several times I conquered a settlement that had buildings from the settlement surround a resource, but I could not develop (build) that surrounded resource. Examples include: clay pit, crystal crag and fruit grove.
On DLC06 Tactical Maps enemy units can go beyond the boundary of where player controlled units can move. As a result they can only be killed by ranged units or magic. Melee units cannot reach them.
Trog archers appear in Yithril settlements under attack. Yithril can’t train archers, should these archers be replaced with militia? I suspect this would true of any created fiction with the weakness "no ranged weapons"
PS I just finished the book tonight (a little late I know) but I did enjoy it. Thank you for writing it.
Who was Talax's boss? As in who was the person he spoke with while Mirdoth was spying on him. Why did Talax really want the bane? What was Mirdoth's history? Is the Mirdoth in the book the same Mirdoth that became the Sorcerer King?
Before the final update of Legendary Heroes please fix the AI factions use of boats. It seems that the hero that activates a boat moves a square or 2 off shore and stays in it until the boat is destroyed by magic. I know boats are only on some maps but it is troublesome to play those maps.
To Whom it may Concern, I love this game and recently read that there will be only one more update to it. I decided to report as many bugs as I could before the final update. AI units can double stack, I witness this mostly with archers. Other examples include: all Butcherman type units, including Butcherman, Forsaken Martyr, Amhan and possibly others. Yithril pioneers can use the Berserk special but they do not receive an attack bonus, shouldn&rsq