Gotter101

Gotter101

Joined Member # 5062872
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I was trying to see the mechanics of how the 'Dual Class' Sovereign ability works; specifically how it removed the first profession and trait from your Sovereign. I believe that making a spell that would 'blank' out your Sov./Champ but keep your current level and skills would work. Then at level-up or when using a profession scroll, you could continue with the new profession without hindrance. Also, I've been trying to create items that would grant the various Sov. tame abilities to S

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My plan was to find Profession scrolls as loot, then be able to switch Sov and Champs professions at will. So I enabled the scroll xml and assigned loot frequency/value. Slowly I began to find the various scrolls. But I've noticed that you can only progress up the alphabet; Warrior to Paladin but never down (ex. Bard to Shaman). Has anyone else tried this or know of a fix/work around?

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Path of the Paladin errors? XM_PP_Abilities.XML Line 630 says "::: +15 HP " But line 661 and 662 says " 10 " and " " Should description read +10 or should values read +15? Lines 780, 783 and 784 says "::: +25% Arcane Shadow" "::: +20% Arcane Light Spell DMG" and "::: +20% Spell DMG " But lines 795, 805 and 812

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Hiya! Do you have any plans on making Binding Collars and Halfling Gems as craftable items? Also, any chance to give Champions and creatures Blood_xxx traits? Specifically Twisted Humanoids like Vorass, Tuatha,Mongrollo, Twisted Animals like Sssthsss, Non-Corporal Undead like Screaming and Corporal Undead like Malveus? Ive Frankensteined most of those Champions but it would be nice to play your version without modding THE MOD =)

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[quote who="Gotter101" reply="1664" id="3646348"] Quoting Gotter101, reply 1663 2) Angel races are not supported; their tech trees do not contain the appropriate Water/Fire techs etc. etc. to enable those elemental World Wonders. [/quote] Now I find out that the D

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[quote who="Gotter101" reply="1663" id="3646341"] With only minor testing and XML viewing, I believe that the Angel race and/or Pedestrian weakness is not compatible with Handlers/Examiners. Also, what else do I need to do to receive the colored Arcanum every 10th turn from built Wonders OR has that feature been disabled? [/quote] With a bit more snooping about, I believe I can answer my own questions; 1) Pedestrian Weakness blocks the mounted Horse/Warg t

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With only minor testing and XML viewing, I believe that the Angel race and/or Pedestrian weakness is not compatible with Handlers/Examiners. Also, what else do I need to do to receive the colored Arcanum every 10th turn from built Wonders OR has that feature been disabled?

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I have YET to play a late game. Picking both Fire and Air Faiths, I enjoy the benefit of acquiring new spells as my research points increase. So my question is; Will there be any downsides to picking both racial traits? Will it prevent me from building/creating both Dragon types?

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I was playing vC and enjoyed it very much BUT Ive cleared the game cache, ready to install vD. Now I feel like I should just wait for vE... and the wait is killing me! I know I speak for everyone; Thanks for the hard work and take your time in producing and great release... but not too long =)

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