I pick a medium map every time, specifically because of the memory issues. My impression is that I'll last longer before an OOM error occurs if I choose a smaller map. I'd prefer very large maps. Huge... tracts of land.
emkubed
Good post. I really like the idea of coming across a wilderness camp, and the game generating settlers based on the Sov's charisma. I also like being able to bring the settlers back to a city and merge them with the population. This makes sense in the context of the story, that the world is in ruins and you are trying to rally the people under your banner.
This OOM error occurred when I clicked on the next turn button. Immediately before crashing, I heard a metal klang sound effect, like a hammer hitting an anvil. The exact same OOM+Next Turn Button+Metal Klang sound occurred once before for me, sometime during Beta3. Hope these files are helpful: www.trgw.com/ele/Elemental1_06-2010-08-27T01-54-39-404.zip www.trgw.com/ele/debug2.err
Playing 1.01, clipping right along with no problems for quite some time, then while clicking to move my sov to a point on the map, I get an out of memory error. Here are the relevant files: http://www.trgw.com/ele/Elemental.dmp http://www.trgw.com/ele/debug.err
Posting in support of sea monsters. Kraken, sirens, a leviathan. Heck, storms at sea too (think Uncharted Waters, storms are your worst enemy). These storms could be tamed (or caused) by mastery of a air shard, or a water shard could create giant whirlpools. Fire shard = Boiling seas. I think an Earth shard can already raise islands (maybe sink them too). Basically, more ocean stuff, please. Edit: <a id="ctl00__Content__Repeater
The dump file was 0 KB in size, and shows nothing in Notepad, so here's the debug.err and my dxdiag .
I just experienced the same error, and the game didn't generate a dump file, but here's my DxDiag, my latest Save and the ZIP file from the ProgramData folder. I noticed two independent Out of Memory error boxes when the game did a CTD. This happened when I clicked on the next turn button. DxDiag Latest Save
I started a new game recently that only showed shadows instead of the items that generated them. This is the 5th time I've started the game since the Beta 2 update, but the only time it rendered just shadows, the earlier games looked normal. Screenshot DxDiag