peddroelm

peddroelm

Joined Member # 4970960
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[quote who="Frogboy" reply="2" id="3317222"] There are going to be riots about tactical battles. My answer is: Tough. Derek and I are doing them the way we want and not how we imagine other people want them. They are vastly funner (IMO). So why do I think some people will hate these? Because the tactical battles get going immediately. On most maps, there is melee contact in the first turn. the units aren’t spending 2+ turns trying

34 Replies 80,211 Views

[quote who="Darxim" reply="14" id="3317296"]Will we be able to choose our own arrangements for units going into tactical combat? Or am I still going to have archers appearing in front of melee guys, and high-initiative meleers getting stuck behind low-initiative guys? [/quote] One can hope ... And hold out purchasing the expansion until convinced this was fixed ...

34 Replies 80,211 Views

[quote who="Tuidjy" reply="72" id="3290791"]I have, somewhere, a quicksave with level 5 cities. I will check the stats there. I do not think it's important to have the stats in the 'Concept' section. What we do need is a document/wiki/whatever that serves as a reference, as opposed to a guide.[/quote] All stats will not be necessarily but some general lines on their magnitude/potential impact might ....

94 Replies 841,564 Views

[quote who="Tuidjy" reply="70" id="3290585"]Yup. I had forgotten that. And I have no excuse, because by the time I had written this, city size had been giving production bonuses for a while.[/quote] My stats in above post are wrong ..Don't quote me on them .. Got them quick browsing through the .xml files... Checking in game I get 8/8 in a level 4 town so the lvl 5 bonuses should be more significant ....

94 Replies 841,564 Views