CaoMengde777

CaoMengde777

Joined Member # 4942232
2 Posts 10 Replies 185 Reputation

check out: https://forums.elementalgame.com/438308 i built this on top of ur mod.... the version of where i last commented on this post of yours... use it anyway you want, use the ideas i made and make it better, im sorta giving up on it for now, its undone :(

73 Replies 123,158 Views

okay, so i wont have anymore time to put into making this mod... maybe someday... ... moreso im taking a break, but figured people could get ideas from this mod/ really enjoy what i already made... its a shame really, but this game has really eaten too much of my time LOOOL [e digicons]:D[/e] ... so i gotta take a break from it... argh... i really should finish it... but i sorta lost interest for now [e digicons]:blush:[/e] i figured id release what i

3 Replies 5,051 Views

i have mod in the works that add alot of "new" weapons (copy and pasted hero weapons with different stats) .. i have cavalry only weapons like lances and cavalry sword that do bonus vs unmounted ... and i have spear do less armor ignore (like 34%), instead they have like +4 atk vs mounted and like +10 crit vs mounted, theres different amounts as u advance techs... and i have special spears unlocked at war colleges that let the unit do ability : spear wall ... the unit takes defense stance (li

13 Replies 5,522 Views

parrot, what about, can u build on mountains? ... or next to mountains? is there a way to "get" a tile is next to mountain? ... then u could make cold, cause some mountains are snowy. or what about a frosty cave? like its so under the earth its always cold.... sorta a stretch but yeah... ... or the source of rivers, the underground waters coming out right at the source are really cold? ... what about lightning damage, and poison damage? ... is t

32 Replies 13,809 Views

yeah, right now im working on adding different specializations for unit creations... variants of armor and weapons that do different things... cause seriously... theres a pathetic amount of items for unit creations... like wooow... they suck haha

11 Replies 14,676 Views

hehe i had this problem with morrowind, and skyrim .... lol i modded those 2 games like 100 hrs to like... probably 2 hrs spent playing lol , sadly i got sick of skyrim way too fast (lvl 13 was the highest i ever was lol) but i made a buncha mods for it looool like a whole month all i did was mod, and play it just to load it to see if it worked lol and i was making a huge city in morrowind i never finished....easily like 200 hrs probably... was like

11 Replies 14,676 Views

is the following the proper way to add crit vs mounted to spears?(i have a +dmg too) ... and is there a way to make weapons that are more powerful only in the hands of a mounted unit? ... i want to make swords and lances designed to be used Only with cavalry (or id just give a bonus if they are using mounts) Unit &

145 Replies 92,750 Views

hi, ive been adding more armor, varieties, basically the assets that are in the game but giving them unique variations... i want more customization, for soldier creations, more specializations... like i added a variety of boots and bracers to the Drills tech, ... so its like u drill soldiers to specialize in a certain way of fighting... (bonus to dodge, bonus to accuracy, bonus to move speed on the map) (you gotta choose one) also other things, like warg boots, t

73 Replies 123,158 Views

hi, so ive been adding new armors ... mainly with varied stat effects, for the unit creations.... because i think the normal game has a ridiculously small amount of armors.... (i want to add weapons and artifacts too, soon) i added some varying effects choices for drills, like u pick what the soldiers specialize in; dealing damage, or defence, or accuracy, or speed. and now i find myself wanting to add a few new technologies... im gonna add a tech between blacksmithing

10 Replies 11,504 Views