hmm that's unfortunate. The ability to set tile yields beyond the automatically-generated ones would *greatly* improve the custom maps I am currently working on.
sadfsdfasdfsd
I created a custom map and I only want certain races (or factions in some cases) to spawn in certain start locations. Is it possible to configure this?
I don't see Unit_Catapult in the coreunits.xml for any custom Race I make... I checked under all the tabs (Archer, Defender, etc.) --- any idea where I am missing it? :) Or, is it a universally-available unit, so there is no need to define it in here?
ah that worked. thank you! Awesome tool!!!
Once I create a race and save it, how do I play it in-game? I moved the files to the Mods folder, and I have enable Mods set in the Options. I'm not sure what I am doing wrong :(
I read that the AI will pick up and use some of the unit loadouts that we create. Is it possible for the game to pick up and use some of the unit loadouts that OTHER people create? I picked the team I like (Tarth) and I play only as that team. But why can't the game connect out to Stardock and pick up some creative unit designs for the other factions that other people have made? It would be extra cool if we could allow factions and leaders that other people created