Any chance for a 1.3 update? [e digicons]:drool:[/e]
Acrux2
I used this with 1.2 without any major issues (a few medallions were blank). Anyone know if it's working with 1.3?
Love this one, just like the one for base FE, although I haven't updated to your newest release this week. You've fixed everything I had an issue with in the game. I noticed that a few people have mentioned the Heroic Traits mod. I haven't tried it out, but is it compatible with the Immersion mod?
What are the stats for the plots where you build the city?
I'm not strictly asking about the champions, since much of that comes from Master's Affliction. I'm talking about the changes to population calculations for city growth, army size differences, and some of the unique buildings.
I really like the changes in this mod. Just out of curiosity (and I know it's early), but do you plan on creating a similar mod for LH?
The idea of costing fame really is great. In addition, in other games that allow retreat, there's generally a 1 turn "warm-up" for the ability to take effect. That would mitigate the "endless retreating AI" issue, since the other team gets to take pot-shots during the warm-up period.
What's the easiest way to edit HP? I freely admit I'm a "middling" 4X player, because I tend to play for the story and not to "win". I think that your mod has changed this game, for me, from a below average game to one of the best RPG/strategy combo experiences -- near Fall From Heaven, or Kohan. The problem is that I can never win combat because the monster HP outnumbers my own by 10:1 within turn 100 or so. I've tried throwing troops (archers, spearmen, etc.
Is this compatible with 1.02 at this time? I saw a post from seanw3 the other day that you were going to update.