BlueHawkSun

BlueHawkSun

Joined Member # 4888878
15 Posts 23 Replies 322 Reputation

I chose a spot for a new city that was not going to expand toward a deadly lair for a long time, and started developing it. The AI comes along, plants an outpost next to the lair, which causes the mobs to wander. Where do they wander? Well of course they completely ignore the outpost and in three turns beeline to my city and destroy it. This is on "normal"

112 Replies 207,450 Views

I have seen this a few times but it is fairly rare. I capture a city and go to the build screen to see what the city needs. For example, in my current game in one city the only building I can build is Harbor. So I think that all the other buildings have been build. But when I go to the detail screen, the only improvement there is Fortress. I then rush built the Harbor and the next turn the only building in the menu is Watermill. The city is not land-locked, there is room for expansion. Unrest

2 Replies 4,046 Views

This is not so much as a bug as it is just confusing. When you have two or more stacks moving at the same time, i.e. plotted movement from last turn, they both move and resolve simultaneously. For example, I had a stack heading to a quest starter as another stack was moving and being attacked by wandering mobs. I got the first two screens of quest dialog, at which point we switched to the other fight, and when the fight was over we went back to the quest final dialog.

1 Replies 1,533 Views

As the spell of making was resolving, my research finished at the same time and the research window popped up even as I heard the spell sound effects. The window would not close, the cancel button was active but did nothing. After letting it sit there approximately 20 seconds, a window popped up in the middle of the screen titled "Fatal Error" saying "DX Error:Invalid Call.

2 Replies 1,897 Views

I have only noticed this happening in the last few days, so it may be new with 1.02. As a new turn starts, or even in the middle of a turn, the UI focus will shift to a unit stack somewhere on the map, but show the details in the lower left corner for a different stack. It is really confusing when you move the unit and discover a few turns later that the wrong one moved. I now have to tab through the units to make sure that the one in the main window is the same as the one in the detail

0 Replies 1,170 Views

When software is new, there tends to be more bugs, balance issues, tweaks and enhancements needed than later in the lifecycle. As a software developer, I expect to make more frequent releases early on, and as the software becomes more stable, the frequency drops off. The rate at which you are releasing updates is just fine with me.

64 Replies 140,672 Views

If you are going to use autoresolve for battles, consider putting your toughest units last in your army. Damage seems to be mainly assigned starting at the end of your army and working backward. For example, your mage will probably die, but if a warrior is there they may not die. Keep in mind that if your army enters a town and then leaves, the order of your army may be different. It pays to check it before that next glorious battle.

6 Replies 9,282 Views

You are exactly correct, lol. I finally figured that out but I don't remember ever putting it on explore. I am more accustomed to units exploring until you interrupt them, then they stop exploring until told to resume. That would be my suggestion here.

2 Replies 2,014 Views

I am trying to move my Sov one space from where she is now, however, every time I try that, she moves one to that space and immediately moves away in the opposite direction as far as she can go. In looking at her path, it snakes around the map and ends in the middle of a large unexplored area, possibly in the wildlands. I have tried this a few times before realizing that she either has a really, really bad sense of direction or there is a sale on armor in a town that I don't know about ye

2 Replies 2,014 Views

[quote who="Frogboy" reply="11" id="3275208"]I was going to have the AI scan your hard drive for incriminating files, then black mail the player into letting it win.[/quote] That reminds me of the cartoon from long ago of the person sitting at his computer talking to someone over his shoulder saying "FINALLY, I am going to defeat the evil wizard", while under the desk you see a hand in a wizards robe coming out of a hole in the wall to unplug the computer. [e digicons]o

28 Replies 13,269 Views