SBFMadDjinn

SBFMadDjinn

Joined Member # 4875248
8 Posts 163 Replies 629 Reputation

[quote who="Derek Paxton" reply="71" id="3358612"] Give us a link SBFMadDjinn, I'd love to check it out too (I've watched some of your earlier ones).[/quote] Twitch: http://www.twitch.tv/maddjinn/new Fridays and Mondays at 5pm EDT (10pm UTC) I live stream for 2 hrs. I've also got the Mancer playthrough slowly being added to my YT channel (linky to the

89 Replies 272,398 Views

I guess as a small addendum to the above, the game is usually decided by Boar Spears and chainmail, and rarely goes to platemail or higher level weapons if people aren't messing around. This is basically due to the long tech times and the fact that the player can have a much better developed nation around the time that they need to get to the armour tech. I'd also be ok with moving the +% vs. armour from the spear to the mace to balance it out.

99 Replies 420,526 Views

A few items first: (sorry for the wall o text... would be nice if there's a spoiler tag on this forum). 1) The problem isn't that there are good players that will beat the AI no matter what is done to it (shy of adding in real computational intelligence programming and/or a server farm to constantly adjust the AI based upon real games played) it's that the AI doesn't seem to be able to utilize what is in the game properly in the fi

99 Replies 420,526 Views

[quote who="Azunai_" reply="12" id="3357540"] Quoting Anelyn, reply 9 @Azunai: Regarding Hearth of Fire - haven't tested yet, but I suspect it follows same rules like Mage damage, and is reduced by fire resistances, and completely discarded in damage calculations vs immune opponents (at least that would make sense to me, if you have a group of 6 archers made in a fortress with 4 essences with HoF buff which gives them extra 24 atk as fire dmg and their base atk is 6

89 Replies 272,398 Views

this one is definitely a problem in the scenario. All you have to do is start diplomacy with someone that you're permanently at war with and you can trade as per if they were not at war with you.

9 Replies 7,091 Views

[quote who="Gandalftheredskin" reply="2" id="3355786"] Just checked it in current game, seems to be fine.[/quote] not in my game: This is a screenshot of the turn after using tremor on the ruffians. On the actual turn casting tremor, it states Immobilized for 3

7 Replies 7,591 Views

[quote who="Azunai_" reply="35" id="3354446"] i usually pick a path that seems appropriate for that sov/faction. for tarth/irane, i think archer assassin is more or less the "canon" path. i wouldn't play magnar or markin or carrodus as assassins, though.[/quote] I usually do this as well. Some Sov's are better for certain paths. Not that you can't completely ignore that, but it tends to lead to an obvious choice.

38 Replies 48,738 Views

[quote who="Anelyn" reply="30" id="3354076"] So it's Yithril [/quote] well, that's what happens when you ask the viewers ;) Plus I haven't really seen a Juggernaut in FE LH, but it's becoming rather apparent why - they come too late to really matter much. I'll try to get there before they become redundant, but I'm not sure it'll matter by then.

38 Replies 48,738 Views

yeah, while the starting bandits are 'nicer' (swords rather than clubs) and the ability to convert them is entirely gildar based (as the bandit units aren't 'great'), it would be nice to boost this profession as there's just not enough bandits to go around. Another thing that can be done is to extend 'bandit' to include the Syndicate and other mob spawns that might fit the package (all 'men' types, no actual monster types). <

8 Replies 55,871 Views

I've never had a problem with Darklings or Wildlings (aside from the spell casters), and I think they need a general boost. It's those Mighty Mites that are a bane. 4 base attack with another 4 from a dagger + they reproduce faster than other mobs... they're, stat wise, more powerful than either Darklings or Wildlings in LH. FE had them worse than those two groups.

38 Replies 48,738 Views

[quote who="Anelyn" reply="16" id="3353284"] After watching your Bandit Queen LP 3 vid: The bug with enchantments window displaying all players enchantments is only related to using previous versions save games. Starting a new game has no such bugs. Also horses and wargs retain their .085 bonuses if you play a saved game from that version since they are stored within the saved game. To best experience the .87 changes start a new game (w

38 Replies 48,738 Views

hmm, there likely would be a Yithril play through before the Tarth, as a lot of people would like to see that (especially with the double axes/etc changes). Ofc, I'd also have to play them a bit to bling up the Juggernauts.

38 Replies 48,738 Views

[quote who="N1ghthavvk" reply="8" id="3352937"] Isn't there an option when speaking to a faction far beneath your power rating to make them surrender? Or is this what is not happening? (Due to Ceresa being stubborn^^)[/quote] Yeah, she was being stubborn about surrendering. She didn't even want a peace deal unless I paid her.

38 Replies 48,738 Views

[quote who="GFireflyE" reply="5" id="3352870"] To comment about you not wanting to kill Ceresa and lose her as a potential champ: SD should change it so that when you kill another faction leader, instead of forever dying, they should join you instead but join you with a different penalty/wound than if she were to surrender to you and have the Spirit Broken wound. As is, you sit around wasting time hoping that she one day decides to surrender.

38 Replies 48,738 Views

[quote who="Derek Paxton" reply="67" id="3352408"] Quoting SBFMadDjinn, reply 62 Quoting Derek Paxton, reply 59 Its released, let us know what you think. Does it have a high chance of breaking .85 saves (or messing sufficiently with balance stuff that a game started on .85 will break?) It will work with 0.85 saves. But you won't get a lot of the new stuff that is in the patch (since a lot of it is xml changes and the xml is stored

105 Replies 281,613 Views

[quote who="davrovana" reply="1" id="3352382"] Calling Urxen a "monkey empire" has GOT to be racism. YOU SICKEN ME SIR. [/quote] Actually, it's not. It's a troll we did to a friend of mine that was created before the Urxen faction was brought back into the game (Ie, this is a custom faction, not an XML change of the real faction). My friend likes monkeys and has a habit of adding them into conversations... The fact t

5 Replies 14,141 Views

[quote who="NorsemanViking" reply="56" id="3352329"] Nice to see you here old chap. Love your FE LP's on Youtube, and the fact you play high level difficulties (alot more exciting to watch when the LP'er have a risk of not winning). Still missing encumbrance? I do. Not because it's really needed if armor and huge weapons gets initiative maluses etc, but it made for some nice strategical flavour seldom seen in such games. Not at least when it cam

105 Replies 281,613 Views