firebirdlole

firebirdlole

Joined Member # 4874854
1 Posts 2 Replies 49 Reputation

Hm, maybe I am just too tired (after midnight here), but I can't see how-to in the xml ( or FE_Editor.xlsm). Have you done something like that in your Master's Affliction mod? Thanks anyway, I'll look more into it.

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Thank you all for your input! Seanw3 (and others): I think a starting quest is a good idea. I can see, that I can hinder the AI in going on a quest, but do you - or anybody else - know if you can make a quest dependent on the faction or the sovereign? I would like to be able to allow every sovereign a unique set of equiment.

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I would like sovreigns to be able to have f.ex. both a melee weapon equipped and a bow in her "bag", so she can switch between the two. When I try to use it fails, of course, because she can't have both a twohanded weapon (the bow) and a melee weapon equipped at the same time. automatically tries to equip the object. In game it is possible to run around with a lot of non-equipped stuff "in the backpack".&nbs

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