FuzzyGold

FuzzyGold

Joined Member # 4873373
59 Posts 161 Replies 622 Reputation

Wanted to view a stack of darkling armies so I clicked 'Army'. Tried different things but got into a state where I could not exit from it. There was nothing I could do to change the display and 'Done' did not work. Had to close the program.

2 Replies 1,862 Views

Technology is consistently over-valued by the AI players. I've never seen a case where mine was considered more valuable. The only even trade that happens is when an AI player offers one. So I stop offering trades and wiat for an even offer. But sometimes I do a trade as "foreign aid" to an ally or potential ally.

23 Replies 17,472 Views

An economics major was suggested for two reasons. First, they have some understanding of how a market works. Second, they could use the exercise as a research project. If I'm short of metal I would be willing to pay more for it than if I have an excess amount. But I might want to sell some of my low supply of metal if the price were high enough and I needed the gildar to buy magic technology. It would take some analysis to figure out how to progra

23 Replies 17,472 Views

The game is well done but I have some issues. Tactical battle formations stink! Sorry to be so crude but that's how I feel. Units are badly placed. A mage was placed 5 tiles from all other units even though he really had no spells to cast. My unit with highest initiative was placed at the rear and blocked from moving. Trench warfare was not invented until the 19th Century (American Civil War). Battle did not

23 Replies 17,472 Views

My units appear to randomly scattered. My mage champion is 5 tiles away from any other unit, enemy or friendly. Just had a battle with wolves. My army was split on opposite sides of a hill. Two of them were immediately killed. I want to be able to initially place my units. I think I can do a much better job than the AI. Read any story about a real battle and see how the general arranges his forces. Agincourt was won b

10 Replies 11,454 Views

I use Consulate a lot to upgrade growth in the city. Also use them to connect cities, hightower can help there. Love the Arcane Monolith. When a wildland opens up, I cover it to prevent the vultures from settling cities on my hard work. Have waned to upgrade for combat but it takes too much production.

155 Replies 131,164 Views

What bugs me is having to repeatedly eject with no alternative to declaring war. How about letting me attack the offender after 2 consecutive trespasses? How about getting ejected to the tile from where you entered? Or being given a choice of tiles?

5 Replies 4,441 Views

It's been a long time and my memory dims but ... Master of Magic was likely my favorite. War in Russia would be a close second. Elemental Fallen Enchantress is really my favorite. I had mentioned to a friend that I had played GalCiv on OS/2 and had also liked MoM. He then suggested I might like FE.

114 Replies 492,412 Views

Unit is alongside the Pit of Lost Voices and gets ejected for trespassing. It is placed on top of one of the pillars at the second gate, which is normally a blocked tile. So instead of requiring the hammer, the unit can move directly into the pit and fight the monster.

5 Replies 4,441 Views

I have an opponent paying me tribute that I can't declare war on. I'm hoping some other faction will kill him. In one game I got stuck in a non-agg pact. Why can't we cancel these treaties?

4 Replies 3,495 Views

Unreleased: Tireless March can only be cast on one unit at a time Sorry if this has already been addressed, but I'm uncertain about the intent. Does it mean that only one of my champions can have the Timeless March enhancement? That's the way it seems to be working and I don't like it. The spell book shows that only my sovereign can cast it and it will not allow it to be cast

106 Replies 322,619 Views

Data from Details Population 314 Unrest 5% Growth 0 Growth capped to 0 by food limit Faction prestige +1.7 Inn +1 Head of Torax(10%) +0.3 Grain 5 Food 342.3 +105 per grain(5) +525 Po

5 Replies 3,423 Views

It's too hard to navigate on the large map. A couple changes could help. #1 Allow post notes. Use them as sign posts or whatever. #2 Provide a means to determine coordinates for places of interest. #3 Show owner of territories at the borders. The AI knows them, why can't I? #4 Give names of factions not just icons. Is there a simple way to find the faction name from an icon on a city?

7 Replies 7,500 Views