Nice, detailed review, and great feedback. I went over each suggestion wanting to choose a couple that I particularly agreed with, but I think all of those items would improve the game.
omphaloskepsis
[quote who="Kalin" reply="1" id="3275960"]3... things you need to know: 1. Peace through strength. The AI only respects strength. If you want peace, you have to appear stronger. If you are weak, you become an opportunity target, and that will get you dec. Any other factor that you see are just modifiers to strength. Treaties are meaningless and won't last long if you don't have/get strength real quick. [/quote] My (still limited) experience is that declar
Nexus is a great, high profile site, so I think it would be a good choice for hosting FE mods. It's not perfect, it occasionally has traffic problems and a few of the bans have been questionable, but it's generally more supportive of modders than many sites, especially corporate sites.
[quote who="charon2112" reply="82" id="3274766"] MP could be fun for a few. But it should most definitely not ever detract from the SP experience. Frogboy said it best here: https://forums.galciv2.com/98074 [/quote] Great link. Thanks! I don't have an issue with MP features, but I hate to see good SP features lost as a result, and
I saw this a few times in 1.0, but not yet in 1.01 (3 hours play). For me it occurred infrequently, maybe 1:20 or 1:30 fights. I'm also Win 7 64-bit. I didn't think it had to do with archers, but I might have just missed that.
[quote who="Spitz" reply="99" id="3270995"]I'd like to agree with the above posters that, although I like Stardock and I like FE, a map pack is not the sort of DLC I'd buy. Think more along the lines of new scenarios or campaigns. New monsters, new spells, new sovereigns, new races would also be great.[/quote] If the map pack includes several new stamps, maybe. Otherwise, I agree with the above. Right now, I'd buy DLC for any of the above without hesitation (th
[quote who="Ben Yeoh" reply="55" id="3270618"] By contrast, MOM had heroes that were each unique and different. You had pure fighters that had no magic to necromancers that could cast tactical death spells and could life steal to dragon-riding heroes that could fly and breath fire. There's a certain sense of awe when you get Warrax as a hero for example, but when I get a new champion in FE it's a non-affair because they are basically all the same. Another illustration
[quote who="smakemupagus" reply="3" id="3270780"]As you say you've been a Stardock player in a past, a good analogy is the original vanilla version of GalCiv2. Huge step forward from its predecessor ( Elemental:WoM in this case) in terms of getting a strong foundation and getting most of the little things right. It needs a bit of polish in terms of bugs & balance but so far those are not detracting from the fun for me. Not sure what level of detail you
[quote who="Lord Xia" reply="20" id="3269556"]The AI should both Destroy very weak factions AND gang up on very powerful ones, while also looking for opportunities to declare war on those that are already engaged. Anyone who has played MP Dom3 enough knows this is the strategy. Weak nations, you take over and you do so very fast before another can attack it or you and force you to fight on multiple fronts. When a single nation starts to become very powerful, the other mi
[quote who="Frogboy" reply="81" id="3258675"] Not necessarily. There's like 4000 people who voted on Diablo 3 and it averaged around a 3. That's totally unfair. Diablo 3 is a very good game.[/quote] I agree that 3 is harsh and exaggerated, but people were voting against always-on internet requirements for single-player and for servers not being ready for the release. Both are valid complaints. Blizzard made a bad and IMO anti-gamer/customer decision, then ampl
[quote who="Femmefatal48" reply="5" id="3257125"] Who is going to play the "Campaign" anyways? In all my years of gaming I have NEVER played a campaign game of these types. I'm straight to the FUN sandbox mode where I get to select everything.[/quote] Agreed that any good 4x game is about sandbox play, but I usually play campaigns if they're available. And right now, while I'm getting the feel of the game (I just started last week), it might provide a decent fra
I had 2 groups of pioneers in a different location moving with set destinations, and an army entering into battle with a group of wolves. When I clicked on the wolves to start the battle, the game froze, the sound started stuttering, then the view switched to one of the pioneers. After that, the game CTDed. And the sound card stuttering continued, so I had to restart the computer. I included the dxdiag in the spoiler below, but basic sysinfo i
I've only got a few hours of play in so far, and nothing major to report, but thought I'd mention a couple of things. Minor Issue: - Gate Dialog Screen (true for all special dialog?) closed too quickly, before I could read the whole thing. Why not leave it open until I click to close? - Tutorial: I had to restart it (seemed to hang around the Earth Elemental quest), and it was pretty short, even for an experienced Civ player. I did really appreciate
[quote who="Xan" reply="45" id="3253979"] Sometimes this forum sounds too much like the zealots at Civfanatics. It's a real turn off.[/quote] I've been on Civfanatics for years and my take is that a lot--maybe a large majority--of the hardcore players won't touch Civ 5. Firaxis reduced a chess-like game to a checkers-like game, which makes it a waste of time for fans who want a strategy fix. I haven't played G&K but the problems were in the c
I'm new here (just bought the game), and have no right to vote, but review scores are often so insane/paid for/biased that I want to take a shot based on industry assumptions. Most people here seem to feel like the game is in good shape, so the big question is: will reviewers be rooting for Stardock to pull it together after WoM, will they feel bitter about it, or will they be neutral? I think the bias will be slightly positive. Also, I think metacritic is more interesti
OP: you just sold me on the game, which I'll be ordering tonight. ;) I've been desperate to fill my Civ fix and was starting to worry that it might be years coming. I'm not betting on Firaxis as a strategy game developer anymore. But to respond to your post, you might like Distant Worlds: Legends . I haven't played it enough yet to give