I Have to add my 2 cents here. Even though any ratings given out to games are arbitrary. I do not agree with the statements that they have absolutely no value, and could easily be rated in colour codings, or that people tend to rate in extremes. It is like asking a person if he liked the dinner he just had. The chances are very low you will get an answer like: "It was the best meal I have ever tasted in my life", or a reply that touches the other opposite of the spectru
wyndesmit
[quote who="ruskyandrei" reply="3" id="3259691"]Try the Epic pacing setting then, it does what you're asking for [/quote] I might try that next game. I have played tons of Civ IV and Civ V though, and game speeds effect all production/research/income/growth rate. Is that different in FE, does it only slow down research while keeping the income+production at equal rate? I might not have been clear though, but my biggest problem is that I am still constructing building
No, I pretty much use all default settings
So after playing some games in the beta, and now after the official launch I have (only) one big complaint. Normally I would try to back a thread like this up with more raw data/numbers, but my gut instincts tell me I am right on this. Namely the pacing of the game seems to be pretty off, especially the balance between research and production pacing. Every game I notice that I am going through the research tree to fast, even when I barely focus on research its