ildarz

ildarz

Joined Member # 4853542
6 Posts 8 Replies 106 Reputation

I also noted that starting tactical combat, doing some turns and then press "auto" button sometimes produces weird results. While playing scenario in 1.0, once I press "auto" with two champions dead but not only impossible combat was won - in the end of combat one of dead champions became alive and got XP instead of wound. [e digicons]o_O[/e] Sadly, I didn't look into log. I'll see if I can to reproduce it again...

10 Replies 5,401 Views

Run game, Scenario -> Fallen Enchantress. Game plays intro, displays map and immediately crashes. Tried two times, both with same result. Game was installed through Steam in 0.981 beta and updating through Steam since then. Directory "My Documents/My games/Fallen Enchantress" was deleted before starting 1.0 version, no other files was manually modified. Diagnostic files - http://sdrv.ms/T9UvaE

2 Replies 3,008 Views

1. Game still becomes unplayable after 4-5 save/loads. 2. Drain Life doesn't seems to be affected by + spell damage effects, but spell's description says nothing about it. 3. Touch of Entropy is not affected by +spell damage effects, but tooltip in tactical combat takes all + spell damage effects and crit into account. For example, I have hero with Warlock + Evoker II + Path of Mage traits. I cast Graveseal on monster and try to cast ToE. When

0 Replies 1,476 Views

I also have 1, 1a and 2 issues. I had CTDs in .980-.981, in later versions game become VERY slow (0.2-0.1 FPS or so), so I just press Alt+F4 to restart it. Usually I had graphics bugs like disappeared water in 2-3 save/load and unplayable game in 4-5 save/loads (or starting new game). Also I had CTDs if I run game, Alt-Tab from it and leave it running in background for 2-3 hours.

10 Replies 11,764 Views

For me, there are two really major area of issues. 1. Bugs which force me to restart game - world elements (water, chests, lairs, even places where I can settle new city) disappearance from map after save/load or long gameplay, extremely low performance after 3-4 save/loads or long gameplay, disappearance of action bar in combat (sadly, can't describe exact steps to reproduce). 2. AI/monsters interaction. Seeing AIs freely moving through hordes of roa

148 Replies 330,309 Views

[quote who="joasoze" reply="76" id="3247285"]Quoting ildarz, reply 74 Well, I'm playing beta about a week and game in it's current state seems definitely not ready for release. Tons of bugs, including major ones like CTD's, disappering graphics and UI elements, memory leaks making game unplayable in extended sessions or after just 3-4 save/loads, monsters completely ignoring AI factions, and so on. Add to this total imbalance between heroes and regular units - you can ju

148 Replies 330,309 Views

Well, I'm playing beta about a week and game in it's current state seems definitely not ready for release. Tons of bugs, including major ones like CTD's, disappering graphics and UI elements, memory leaks making game unplayable in extended sessions or after just 3-4 save/loads, monsters completely ignoring AI factions, and so on. Add to this total imbalance between heroes and regular units - you can just steamroll AI players with heroes or achieve Quest victory whe

148 Replies 330,309 Views

Yes, I just downloaded beta and also completely lost without list of commands. Obviously it will take some time to implement it in-game, but can we have at least some pinned post on beta forum?

9 Replies 6,314 Views