Hi there, found another bug with a different faction this time.... When playing angels your units should get bonuses to attack according to the number of life shards you have under your control at the start of combat. This works when engaging in combat and then fighting or auto-resolving like so https://dl.dropbox.com/u/6742565/2012-11-20_00001.jpg But when I auto-resolve without
Dregoth00
I'm playing a game with frost giants but the cloaks don't seem to inrease hitpoints.... Damage is increased plenty but a defender unit doing 35 blunt damage is useless with only 8 hitpoints. Could you tell me if i should check anything? Submit anything? https://dl.dropbox.com/u/6742565/2012-11-10_00001.jpg (shows cloak details) <a href="https://dl.dropbox.com/u/6742565/2012-11-10_00002.jp
I had this issue in 0.982. Uninstalling and reinstalling the game solved it for me, try it...
Same thing here... I saw the AI settle a city next to an elemental in 0.983. Only to see it being cut loose from it's location and leasurely walking counter clockwise around the city to god knows where! I mean really?? I love this game, even in it's beta state, but that's some stupid monster behaviour....
I actually had this occur in 0.981 i think, i didn't mind though because when i looked at my army's defense it got counted twice :-)
I uninstalled the game and reinstalled and that fixed it for me.... Sigh, i forgot about the first rule of computing.... "have you tried turning it off&on again" (from the IT crowd BBC show :-)). Ofcourse this applies to updated/patched software as well, Doh! Thanks for looking anyway...
I actually started a new game and it happened again!! I was playing with a custom faction and race (again), could it be it has something to do with playing a custom faction/race? Really annoying btw, please take a look guys.... :-(
When I try to click on my city details button (of the right city, i only have two) the game crashes.... Didn't do anything out of the ordinary, city has been building a merchant and i can even build a new building, change what i'm building as long as I don't click that button debug.err: https://dl.dropbox.com/u/6742565/debug.err savegame: <a href="https://
So often something happens so fast that I go What!? What spell did he just cast? What just happened? Shit, I just blinked... did he resist the spell or take full damage? So I would LOVE a baldur's gate style window where actions taken by friend and foe are displayed. With a toggle for those who don't care. It could be as simple as the report at the end of an auto-resolve, only real-time in a small window.
I somehow kind of missed the line stating I should post in the FE Support forum..... so here it is again. 1. I activated a dragons fire breath in tactical battle, and it won't stop fire breathing. I can continue the battle and during the entire battle the firebreath animation will continue. 2. The growth spell will shrink my character, bonuses are accurate but visually it's weird. worked fine previously. 3. the rando
First time poster just wanting to help..... Content removed and reposted in FE Support forum... sorry about missing that line about FE Support Link to FE Support post is attached.