Stamos22

Stamos22

Joined Member # 4783771
0 Posts 2 Replies 126 Reputation

As someone who tends to prefer a slower paced game, I would like to see some sort of infrastructure tech that limits available cities. For example Logistics 1 allows for 1 extra city, 2 allows 2 cities etc. I like this structure because it still allows for a rush gameplay, but people have to invest their research if they want a sprawl so there is a bit more of a cost to early expansion. Right now people are complaining that there is little incentive to build

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