WOW! Really thank you!! Complete work!!
asto1qasw1
LOL Thx god!! I understand this. I have two questions 1. If I want return 1st path(ex: Lv1 -> 1st assasin -> Lv 10 -> 2nd warrior -> Lv 13 -> 1st assasin ), or how to return? NOT return? 2. If not retrun, I ask to be excused, how to edit your file??
I find(?) bug! Ability 'dual class' -> USE 'path ---'spell(ex: path assasin) -> I have 'path of assasin' but, LOST all 'path---' spell, REMAIN Ability 'dual class' -> DISPELL enchant 'path of assasin', NOT RETURN path spell.
this mod really goooooood!!! but, i find few bug. 1. cannot cast shadow bolt. 2. spell - drainlife is only damage.. not heal..!!
1. i have talent 'path of mage' and 'warlock' so, i cast very very strong spell(100% power up!!) . but, fire ball and, touch of entropy not mutiply -_-;; 2. i cast mass curse - > end duration -> but, remain tooltip. .(not effect. only tooltip) 3. i play pit of namtur quest. --> i go to cave, i meet two strong earth elementals. -> i cast mass curse!! -> but.. not decrease def
heavenfall // oh.. real thx..
my english skill is very bad.. plese understand me. if i cast curse enemy, enemy's defend up. for example, orge defece 8, i cast curse to orge => orge's defend 11 !! and, i cast drain, enemy's hp heal rather than give damage.. if sovereigns(A) and a champion(B) one troops, and A cast paragon spell target to B, A have not penalty.(hp not decrease)