owenbevt3

owenbevt3

Joined Member # 4677538
1 Posts 2 Replies 75 Reputation

also thanks from me for explaining a bit about monster behaviour. I like that the monsters are so tough, the whole premmice of the game as sold to me in the trailer was that the world sould be just as deadly as your rivals. Theat said when you have some form of giant lizzerd wondering around trashing your leval 2 citys and you have no hope of stoping it it ceases to be fun purely because the game seems out of your hands. I don't think monsters should be less powerful I think

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I'n desighning my own sovereign I've found it pefectly feasble to just create magicless combat monsters who can single handedly bash enemy citys after a bit of decent equipment and leave the mana chanling to developed champions later in the game when spells are better and I have coqured more shards. This has been the first wining tacktic I found but it goes compleatly against the flavor portrayed in the intro vidio and what I've read so far. I think to reinforce them

21 Replies 20,163 Views

I'v only just got the game and I'm not hard-core so I haven’t much explored the tactical/strategic options yet (I do allready love the game for its flavour though, you realy get to know your nation and its army’s rather than then just being unit spamming/damage dealing mashies) but for what its worth here are my few suggestions: It needs to be easier to see where possible city founding sites are. the location of a battle on the strategic map should have a b

0 Replies 1,809 Views