problem #1: unit defending my capital, by some fluke, has negative -2 initiative and thus can attack forever. these 2 archers fended off deadly armies because they could never attack. although it took 5 minutes of clicking. problem #2: the sword with the maul ability is too powerful. with dodge, crit, and accuracy i can take down epic armies with a single he
jeshuascully
Think you are right. That's pretty incredible then because growth of my cities is usually limited by food. Improved agriculture over and over. Yes. I think so.
I am wondering about the possibility of implementing a character leveling system that goes beyond a single game. You could level your character, and in each game you would start with your character at its out of game level. For example, I play a game and complete it and my character levels to level 2 or 3. The next game I start, my character would start out at that level. You would level more by either fighting more opponents or setting THEIR levels higher. Could have variable skill l
Mouse Cursor Stuttering: The most annoying problem I have encountered has to do with mouse movements. Whenever I am selecting character groups (the little 3x3 set of circles with each of the units listed), my mouse gets very jumpy and does not respond well to movement. Tried multiple mice and the cursor doesn't skip anywhere aside from that small portion of the screen. This leads me to believe that it is definitely a programming bug. Failed Research: <p