taylorar

taylorar

Joined Member # 4591265
1 Posts 3 Replies 955 Reputation

As a preface let it be known that I NEVER play one of the standard factions and always play on HARD. Yesterday I created a faction that was "Bow" centric just to see how the game would play out. I have to say I'm not a fan. Having a separate tech line for the bows only delays the research into other techs and ultimately, if you or your opponent have mounted units, bowmen are just fodder. I would like to make 2 suggestions to make bows more viable in the g

11 Replies 16,898 Views

I haven't posted much on this forum as I'm more of a lurker type, but I want you to know that even though I qualified for a discounted copy, I bought it at full price through Steam because I've so thoroughly enjoyed reading your development journals, it's definitely worth the extra $$. Hopefully some of the full price comes back to you over and above the discount price.

58 Replies 195,413 Views